Show Off New Locations, Enemies
I'm hoping that my apathy towards Mass Effect 3 will be replaced with enthusiastic surprise when the game is finally released. I really, really want my fears in Bioware's conclusion to their bombastic space-opera to be misplaced; but I can't shake the feeling that the third entry in the series could be the worst. However, in the meantime, let's dissect these latest screenshots, shall we?
Here we see Shepard blasting at Reaper forces partially obscured by a choking smog blanketing the war-torn environment. The collapsed masonry and rust-red fog suggests a battle has, or is in the process of being, taken place. I think that's Liara crouching behind a mound of rubble, and possibly Garrus behind her.
I'm not entirely sure what this Reaper-mutated monstrosity is - could it be a Krogan? - but it looks pretty awesome. We appear to be stranded on a desolate landscape not dissimilar to the uncharted worlds roamed in the first Mass Effect game. There's undoubtedly a Reaper presence, here, but for what purpose?
It's not the most revealing shot - and its so generic it could be a parody spoof - but this image does display the increased amount of armor and weapon customization on offer in Mass Effect 3. Shepard appears to be holding either a shotgun or compact grenade-launcher, sporting a desert camo skin. Liara and an anonymous teammate also appear to be wearing custom garb, too.
Again, another radically different Shepard, in an entirely new set of armor and rocking a fancy helmet, too. The sky above is speckled with stars, as Shepard and co observe what lies beyond from a rocky outcrop. I do hope Bioware don't surrender any of the calm, foreboding atmosphere of the past games in favor of relentless action set-pieces.
Another generic image, but it appears to be either a continuation of the last image or moments before. Shepard, rifle raised and ready to fire, stands before a crashed and burning ship, as Garrus Tali' set up a perimeter. The sky in the background is similar to the last shot, leading me to believe the two are connected. So much for quiet, then.