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BioWare have dropped a couple of choice details regarding their next Mass Effect title, including its engine and some of its core foundations.
According to a blog post from BioWare Montreal director Yanick Roy, the game will be "respectful" of Mass Effect's existing lore and hertitage, but will explore a huge galaxy with new directions both in terms of gameplay and storyline. Much like the vast majority of EA's lineup, including Army Of Two: TDC and Dragon Age III amongst others, it will be powered by Frostbite 2.0.
"There is really not much I can tell you about the game right now," Roy wrote (translated from French to English via Google), "except that it will be built with the amazing technology of Frostbite acts as foundation, enhanced by many of the systems the Dragon Age III team has Already Spent a lot of time building."
“The other thing I can tell you is that, while it will be very respectful of the heritage built over the course of the first three games, with the original trilogy now concluded and the switch over to a new engine, we are exploring new directions, both gameplay and story on the fronts."
“You can still expect the pillars for the deductible is known to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling.”
We still don't really know whether the next game will be a prequel or sequel (hence why we're not calling it Mass Effect 4 yet), but hey, that means it's time to make wild unfounded theories with gleeful abandon. Let us know what you want from the next Mass Effect title! [I'd like more Hanar, please. Mmm. - Jon]