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MCM Expo London 2011: F.E.A.R. 3 Multiplayer Preview

Tom Silkstone
Fear 3, Games articles, MCM Expo London Comic Con 2011, PC games, PS3 games, Xbox 360 games
PC | Playstation 3 | Xbox 360

MCM Expo London 2011: F.E.A.R. 3 Multiplayer Preview

After circling the Expo floor a couple of times, curiosity ,and my love of horror, got the better of me and I had to check out the F.E.A.R. 3 booth. Walking up to a console I scrolled through the menu and headed for the single player. Almost immediately one of the reps jumped over to where I was standing and said "Hold on there, we're only showing the multiplayer this weekend!" When I asked why I couldn't have a quick glimpse of the single player I was told it was because the disc had the up to date multiplayer, but a three month old version of the single player. Needless to say I wasn't impressed, seeing as I wasn't really bothered about the multiplayer. Luckily though I persuaded myself to stay and give it a go, which turned out to be a good idea.

The multiplayer mode we got to run around in was "Soul King", and the closest thing I could compare it to is skulls in Halo. Also the level we'd been placed in appeared to be some sort of cargo ship, a bit like the setting of the first mission of Call Of Duty 4: Modern Warfare. It took a few moments to work out what was going on, but the necrotic arms that floated out in front of me, told me all I needed to know about my character; I was a "Spectre". These vile creatures are capable of firing what look like dripping skulls at the opposing players and if you get close enough you can posses a warm body, at which point you'll gain access to some more conventional weaponry. Another good thing about the spectres is that they can sense human bodies through walls, so you can plan a stealth approach on another player in order to do a bit of covert body snatching.

MCM Expo London 2011: F.E.A.R. 3 Multiplayer Preview

There's hardly anytime to settle into your new digs before things kick off, so you'll have to quickly lock and load your shotgun, or assault rifle. The assault rifle has a pretty good range to it and is especially good for taking out a group of enemies who are too busy dealing with each other to notice you advancing towards them. As you'd expect from a shotgun, the one featured in F.E.A.R. 3 is brilliant at close range and I found it amusing to pop out on an unsuspecting enemy and send them straight to hell . . . well actually the nearest spawn point.

Once you destroy another player's human body, their spectral form'll be exposed, at which point you need to shower them with lead to finally kill them. Your reward is a shiny soul, which you'll need to collect to be in with a chance of winning the game. The player with the most souls will be crowned the winner, which Dealspawners, you'll be pleased to here was me in the round I played in! Be careful though because any souls you've collected will be up for grabs if you end up biting the bullet.

F.E.A.R. 3's multiplayer was a really nice experience for me because I walked into it not expecting much, and it reward me with some really fun gameplay that wasn't just your typical first person shooter style multiplayer mode, and that I'd say was purely down to its supernatural edge, which certainly makes it feel like you're getting a bit of variety. In terms of getting me interested in purchasing the game it's certainly done it's job well because I'd definitely be up for giving it a go.

F.E.A.R. 3'll be out on 24th June for PS3, Xbox 360, and PC.

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