Cheerleaders, zombies, and chainsaws, what's not to like with that combination? Well, quite a lot actually! My experience of this one started off really well when the reps handling the queue to the booth began handing out lollipops to help the time pass a little more enjoyably. Unfortunately, the sweet little treat started to turn sour when I finally got round to playing the game. I couldn't help but feel that this one was way behind the times as both a hack and slash game and as a zombie game, there are much better titles on the market for both genres that you'd be better off buying. The game descends into a button bashing frenzy remarkably quickly and posses little to no challenge whatsoever. Juliet Starling, the main character, is one of the least interesting characters I've ever come across in any form of media and to give you an idea of what she's like all you need to do is imagine Buffy The Vampire Slayer if she'd sustained 50% brain damage. Basically this one's incredibly disappointing and should be avoided until it's price plummets below the £10 mark. Credit where credits due though, I did enjoy the quick time events where you get to cut your enemies, or bits of the environment, up using the chainsaw. Lollipop Chainsaw's out on 15th June 2012.
Persona 4: Arena
The fact that Persona 4: Arena will be coming to the UK was one of the big surprises of this year's Expo and this is probably happening because of the way this long running series has exploded in popularity recently. Atlus are treating this as canon so those of you who pick up a copy of the game'll be treated to a full blown Persona experience. This instalment takes place two years after Persona 3 and you'll get to see what's been going on in between the two games. The story behind the game explores the relationship between the various characters and things start off after the main character's friends go missing, at which point they decide to get the old Investigation Team back together to take a look at the evil Midnight Channel. There are 13 different character features in the game, which means that you get to see things from 13 different perspectives and as things progress the various characters are forced into situations where they have to fight one another. Apparently this one's out very soon and fingers crossed it doesn't disappoint us like Catherine did. Also, keep an eye out for the Teddie vision app for the iPhone, which'll bring you inside information as well as exclusive content.
Kingdom Hearts 3D: Dream Drop Distance
The queue to try out Kingdom Hearts 3D was one of the biggest of the show, which personally I was quite surprised by, and was probably the main reason that I didn't really get enough time with it to get an overall impression of the game, but what I did play was great fun. The section I decided to work my way through was the Mickey, Donald, Goofy: The Three Musketeers world and after a quick cut scene I made my way into the huge castle that was looming before me. Unfortunately, before I got through the front doors I was attacked by several enemies, which allowed me to check out the combat and it was pretty good fun. There's not much more I can tell you really other than the 3D's OK, but as with most of the games that are out for the 3DS the novelty wears off quickly and playing through in 2D doesn't really take anything away from the experience. Kingdom Hearts 3D: Dream Drop Distance is out on 20th July 2012.