Snake Eater, in my humble opinion, is the strongest entry in the numerically-confusing Metal Gear Solid saga, so Peace Walker, the newest entry on the PSP, described as the true sequel to MGS 3, has already piqued my interest-meter. If yours has been suitable piqued, too, or you're a fan of convoluted stories and monologue-spewing characters carved from Hollywood stone, then Metal Gear Solid: Peace Walker on the PSP might be just for you, and at £14.95, it's at its cheapest yet!
Averaging an 89 on MetaCritic, Peace Walker is considered a full entry in the MGS saga, not just a spin-off. Hideo Kojima, famed director of the series, headed up development on this particular iteration, and his trademark quality is all over the final product, with nods and winks to previous games and features that simply scream quintessential "Kojima".
Peace Walker picks up where Snake Eater left off, with the true Snake, not his clone, yet again forced to quell another world-domination plan. Dropped into a series of hostile environments, Snake must utilise all his cunning and skill to sneak past waves of troops and mechanised patrols, either alone or, for the first time, with partners. Yes, Snake Eater, like so many other recent games, features co-op and competitive multiplayer features. I'm not an advocate of this trend, myself, and seeing the likes of MSG, Bioshock and more receive multiplayer arenas simply to tick another box on the PR bulletin list, is depressing, but word is that Peace Walker's multiplayer, while not spectacular, is at least competent and enjoyable.