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Metal Gear Solid: Snake Eater 3D Boasts FPS Mode

Felix Kemp
3DS Games, Metal Gear Solid 3D, Nintendo 3DS

Metal Gear Solid: Snake Eater 3D Boasts FPS Mode

Walk While Crouching, Too

Snake Eater is perhaps my favorite Metal Gear Solid game after the phenomenal first, and I must admit the prospect of playing it on the go is edging me ever closer to a Nintendo 3DS purchase. However, while I think we'd all have been happy with a like-for-like port of the PS2 classic, it appears Konami has updated the original for its portable debut, adding first-person and over-the-shoulder viewpoints, as well as a host of other improvements and inclusions.

Spotted on a Japanese listing for the game duly translated by Siliconera, Metal Gear Solid: Snake Eater 3D's newfangled FPS and over-the-shoulder modes join the ability to walk while crouching, further bolstering your evasion skills, suspension bridge sequences that utilize the 3DS' gyroscope, and photo camouflage where real-world textures can be captured and imported.

The listing also reveals Snake Eater 3D's entire HUD is allocated to the touch-screen, clearing up the main screen itself from clutter, where they're joined by a dynamic map. The whopping 4GB game - most 3DS titles occupy a 2GB cart - is due in Europe next year, although Konami has yet to stamp an official date. [Siliconera]

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