It's worth noting that although it is the largest dedicated gaming event to grace this country, much of the material on offer at Eurogamer has either been covered at other foreign festivals of virtual fun or, in the case of several titles including FIFA 11 and Vanquish, is showcasing games and demos already available to the public.
We didn't want you to miss out on any coverage, though; and so, with that in mind, here's a little refresher post stuffed with links to titles available at Earl's Court this weekend that we've previously covered. Hit the images for the respective links:
Tim Willits and Jason Kim took to the stage at Eurogamer, but their presentation was virtually identical to the one we saw in Germany back in August. You can find Jon's coverage of that here, but stay tuned for an interview with the two creative minds behind the apocalyptic shooter after today.
With queues for the English language multiplayer snaking around all of the way into the Careers Fair, the innovative FPS from Splash Damage has been one of the most popular games of the Expo. We already managed to get hands-on with it a few months back, but stay tuned for our interview with head honcho Paul Wedgewood.
SEGA have been teasing us with a constant trickle of trailers and preview days and a heartbreaking delay, but a release date for the upcoming Sonic 4 Episode 1 hasn't been forthcoming. Luckily, they've now confirmed that the blue bomber will finally be hitting all formats in a fortnight's time.
Looking forward to Sonic 4? Why not check out our hands-on preview? We just hope that they go easy on the torches and mine carts... and that it will contain enough content to justify its price tag. [Thanks, IGN]
A nasty Bug in Metroid: Other M has been trapping players in dead games. This is how to avoid it (spoiler-free, courtesy of Nintendo support), but if you've already been stung, Ninty suggests contacting NintendoServiceCentre@codestorm.co.uk to organise a free fix.
This sounds great... but there's a retro catch. You'd think that the save files (that are saved on a PC-friendly SD card, no less) could simply be emailed to Nintendo in order to correct the bug. You'd think. Upon contacting customer services, however, gamers are reporting that they're required to post the entire SD card and wait for the fix to be applied manually.
I know that Nintendo usually take the low-tech option, but this is ridiculous. Players can complete the game at least ten times over in the time that delivery will take. [Kotaku]
EA and Activision are two of the most bitter rivals in the gaming industry today, with both companies competing for talent and intellectual property... and sometimes competing for the exactly the same talent and IPs. Guitar Hero vs Rock Band has been one of the biggest bones of contention between the two companies- until allegations of ex-Infinity Ward heads considering defecting to EA came to light. Controversial Activision CEO Bobby Kotick had a few choice words for Electronic Arts yesterday (suggesting that they smother both studios and creativity), which have now been promptly returned in kind.
"Kotick's relationship with studio talent is well-documented in litigation,"
"His company is based on three game franchises – one is a fantastic persistent world he had nothing to do with; one is in steep decline; and the third is in the process of being destroyed by Kotick's own hubris."- EA corporate communications VP Jeff Brown
No prizes for identifying the three franchises, folks. [Gamasutra]
This time last year, GAME were reporting profits of over £14.5 million. What a difference a year can make. The latest financials indicate that the high street retailer has made a loss of over 18 million pounds over the last six months.
GAME closed 43 stores earlier this year and the disastrous financial situation has prompted the planned closure of a further 85 before the end of the year. It's all about "efficiency", apparently. We wish the affected employees the best of luck. [Gamesindustry]
After his staggeringly controversial argument that 'videogames can never be art' attracted an enormous (and largely constructive) backlash from the gaming community, Roger Ebert has been forced to completely rethink his position. Conceding that he spoke out without any real knowledge of videogames (or even a genuine definition of the word art), he's retracted his statement. Whilst his blog post makes for an interesting and unapologetic read, here are a few choice quotes for your delectation.
"I should not have written that entry without being more familiar with the actual experience of video games."
"I had to be prepared to agree that gamers can have an experience that, for them, is Art."
"Who was I to say video games didn't have the potential of becoming Art? Someday?"
"I was a fool for mentioning video games in the first place."
Yes, Roger. Yes you were. But we're not going to rub it in... after all, it took a blunderous douchebag big man to admit his mistakes. You suck. We admire that. [Roger Ebert's Blog]
2K has announced that Bioshock 2 will bre receiving its first singleplayer DLC on August 3rd. Entitled "Protector's Trials", these six new maps will force you to constantly guard little sisters against hordes of splicers as they suck out precious corpse juice. It's almost certain that this will be a standalone arena mode rather than an integrated part of the story... and actually, it sounds pretty horrible. Or a real hassle, at least.
Luckily, seven new achievements/trophies and a host of unlockables (including concept art etc) will sweeten the deal.
Team Ninja's take on the Metroid universe has seriously piqued the interest of many gamers, and triggered uncontrollable drooling and lust in many others. Nintendo's finally confirmed a September release window for Other M, though we'll have to wait for an exact date. Keep an eye on our new releases! [MCV]
Whilst Nintendo isn't short of a few classic franchises, their failure to genuinely innovate in terms of character design and new IPs has brought them under fire from many pundits, gamers and even their own shareholders. However,the transcript of a recent shareholders meeting suggests that this may soon be a thing of the past.
According to the Sankei Shinbun newspaper (translated via 1UP), Miyamoto was asked about his next game and replied:
"We need new game characters soon, maybe we can move forward on that next year."
So there. It's about time that Shigsy brought some new characters to the table- and there's definitely room in the Wii's release schedule for a few more quality IPs!
The exciting issue of releasing Nintendo software on the PS3 and Xbox 360 was also brought up in the shareholders meeting, but Shigsy stuck to his guns. Citing their long tradition of first-party exclusivity, he squashed any doubt that Mario, DK, Kirby and any new characters would stay firmly on Nintendo consoles. Sorry guys, it doesn't look like we'll be getting our HD Zelda just yet... [1UP]