Well, we thought this might be the case, what with the very specific wording of the announcement and the lack of clarification from any of Microsoft's senior management. But after a day of mulling it over, no doubt, Phil Spencer has finally come out and admitted that Rise of the Tomb Raider's exclusivity on Xbox One "has a duration".
When people want me to say, can you tell us when or if it's coming to other platforms, it's not my job," Spencer told Eurogamer. "My job is not to talk about games I don't own. I have a certain relationship on this version of Tomb Raider, which we announced, and I feel really good about our long term relationship with Crystal and Square.
"I get the reaction I see. If I'm a PlayStation person all of a sudden I feel like, the franchise has gone. I didn't buy the IP. I didn't buy the studio. It's not mine. Where this thing will go over time, just like Dead Rising or Ryse, we'll see what happens with the game. I don't own every iteration of Tomb Raider.
"I don't own them building Tomb Raider on other platforms. I can't talk about the franchise that way. I can talk about the deal I have."
Pressed by Eurogamer's Wesley Yin-Poole for the specifics of the arrangement between Crystal Dynamics, Square Enix, and Microsoft themselves, Phil revealed that the Tomb Raider sequel will be a timed exclusive.
"I have Tomb Raider shipping next holiday exclusively on Xbox. It is Xbox 360 and Xbox One. I'm not trying to fake anybody out in terms of where this thing is. What they do with the franchise in the long run is not mine. I don't control it. So all I can talk about is the deal I have. I don't know where else Tomb Raider goes.
"[...]Yes, the deal has a duration. I didn't buy it. I don't own the franchise."
Spencer declined to say how long that exclusivity period lasts, but we're willing to bet that it'll be on PS4 and PC by Spring 2016 as the party line has only mentioned "Holiday 2015" thus far.
Presumably the Sony Army can put away their pitchforks now.