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Microsoft To Allow For Greater XBLIG Pricing Flexibility

Author:
Matt Gardner
Category:
News
Tags:
App Hub, Indie devs, Indie Games, Microsoft, XBLIG, Xbox Live

Microsoft To Allow For Greater XBLIG Pricing Flexibility

Starting from tomorrow, Microsoft will be changing how frequently indie developers can alter the prices of their games on the Xbox LIVE Indie Games service.

Previously, developers had only been able to change their pricing once every 90 days. Now, however, developers will be able to shake things up once a week should they wish.

"We’re happy to announce an update to App Hub that makes it a great time to be an Xbox LIVE Indie Games developer," came the statement on the App Hub forums. "Starting on May 23, we will allow you to change your Xbox LIVE Indie game pricing on a much more frequent basis.

"Currently, you may change the price of your game once every 90 days. With this update, you will be able to change the price of your game as often as once every 7 days. This update gives you the freedom to experiment with different price points."

 

Existing requirements around game sizes and price points remain in place. Games with packages less than 150MB in size can be 80, 240 or 400 points. Games larger than 150MB can be 240 or 400 points.

 

We’re continuing to evaluate our developer base, listen to your feedback and adapt the system to the needs of creators. We hope this update gives you new flexibility in getting the most out of the Xbox LIVE Indie Games program.

 

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