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Microsoft: OnLive And Gaikai Provide Roadmap For Future

Matt Gardner
Cloud gaming, Gaikai, Microsoft, OnLive, Windows Azure, Xbox 360


Microsoft: OnLive And Gaikai Provide Roadmap For Future

Microsoft's Brian Price has suggested that cloud gaming is the future of the industry and that services such as OnLive and Gaikai, not to mention Microsoft's Azure service, provide an indication of where we're headed.

'These are really gaming platforms as a service,' said Price, speaking at GDC China. 'There are some limitations here, but I really do think this is the distant future of gaming in the cloud.'

The limitations Price threw up were the usual affair - particularlythe unreliability of the current standard of internet connection and choking ISPs - but he also warned against a business model that tended to focus solely on triple-A games to the detriment of others and the emergence of OnLive and Gaikai as platform providers and game publishers.

'Typically these platforms focus on AAA PC game titles,' he continued. 'If you're not in that space, they don't want to talk to you as much. Another problem is that your gamers need high speed internet access. That's fine if you live in a city, but most of America doesn't live in a city, for example.

'You lose a little bit about how people are finding and playing your game, which can be important. And this is yet another publisher you have to deal with. Sometimes publishers are a dream, but it's another contract you have to sign.'

Of course, Microsoft have their own cloud service - Azure - the servers of which cost a reported $6.5 billion, and Price hinted at cloud features making the jump to home consoles, though he wouldn't divulge much.

'You will be seeing things in the Xbox platform that's cloud-specific. I'm already doing it, it's really exciting, but I can't tell you about it or else I'll get fired.' [Gamasutra]

Add a comment 1 comment
jamesgrahamslack  Nov. 15, 2011 at 09:01

Cloud gaming is bought to you today by the word MEH.

That said, the lag on CoD MW3 is so fantastic, maybe we should introduce it to single player games too, great idea.

This idea would work if you live in Hong Kong where you can easily get gigabit broadband at home. I know people who live a stones throw from London who can still onlt get 2meg.

Last edited by jamesgrahamslack, Nov. 15, 2011 at 09:01

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