"They Were Scared Of The Scandal"
frustrated film director auteur-in-residence David Cage has revealed that he pitched Heavy Rain to several publishers before settling on Sony, including Microsoft. However, the Redmond giant were "scared" of potential controversy surrounding the child kidnapping storyline.
"We were pitching Heavy Rain to different publishers, including Sony, and we went to Microsoft," Cage told a BAFTA audience during a lecture last night [attended by Digital Spy]. "We had a very long talk and they loved Fahrenheit, and they really wanted to do something with us.
"They got scared by the fact that Heavy Rain was about kids being kidnapped, and they said, 'This is an issue, we want to change it'. Well, we could have kidnapped cats, it would be a different experience!"
"For me, that was a very interesting signal," he continued. "It was like, you know what, I don't think we can work together, because you don't understand what I'm to achieve here. They were scared of the scandal and scared of what people may write and what people may think. 'Oh, this is a developer and the publisher making games about a child getting kidnapped.'"
Cage eventually decided that Sony understood his vision, and decided to develop Heavy Rain as a PS3 exclusive. "We had this conversation with Sony very honestly saying, 'Okay, there is a reason here.' But I think they understand the upside of what we were doing," Cage concluded. "We could understand each other, and this is how Heavy Rain happened."
Microsoft's reluctance to experiment and take risks has been somewhat galling over the last few years, and this demonstrates yet another clearly missed opportunity. Hopefully the Xbox One A&R team - and Ballmer's successor - will see the wisdom in taking a punt on new and exciting ideas.