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Mike Bithell Quits Bossa To "Become A Full Indie"

Matt Gardner
Bossa Studios, Indie, Mike Bithell, Thomas Was Alone

Mike Bithell Quits Bossa To "Become A Full Indie"

We had nothing but praise for Thomas Was Alone, the brainchild of Bossa Studios' now -ex lead designer, Mike Bithell, who's departed the development outfit to strike out on his own.

Having started the critically-lauded personality-stuffed platformer in his spare time whilst still working for Blitz Games, Bithell continued working on Thomas during hours away from work once he joined Bossa, and released the game to high praise and impressive sales.

"Thomas did very well, not miraculously well, not FTL well, but kind of well enough and it’s given me enough money in the bank to go and see what I can do for a couple of years," Bithell told GII. "So I’m going off to become a full indie.

“It just feels like a really exciting time to go indie. I’d always wanted to go and do my own thing at some point, and once the financial stuff kind of made a bit more sense it felt like time to go and experiment.

“It’s a time now where that’s actually possible, it’s possible to go off, make a game that’s kind of niche and small but find an audience that likes it and then to continue doing that indefinitely. The kind of downloadable stuff that’s available to you just makes that possible in a way that it’s arguably never been before, which is very exciting.”

We're excited to see what Bithell comes up with next, and wish him the very best.

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