Indie sensation Minecraft has finally been given a full release date - after all, it's still only in beta! Not that you'd know it after spending countless hours digging deep holes into realms of nightmares, terror and copious bats. Creator Markus 'Notch' Persson has confirmed that his superb voxel-powered free-roaming monstrosity will be leaving beta this holiday season, and that it's been "tricky" to implement a full release due to the constant stream of updates and user feedback.
On his blog, Persson suggests that the 11th November release date marks more of an arbitrary milestone rather than a full release, as quite frankly, it'll be much the same as the beta. It's all about ironing out the last few kinks - and we can expect the full version to continue evolving well past the release date.
It's a bit tricky to really do a release for Minecraft as we keep updating it all the time. For one, the version we deem as the “full version” won’t be very different at all from what the game was like a week ago, and we’ll keep adding features after the release as well, so it’s really more of a milestone when we finally get rid of the Beta label, and some kind of goal for us to work towards.
The plan is to be open with this and try to get people to cheer us on as much as possible, but to be open with the fact that the game won’t change much at the actual release day. (It’s more a progress up until that point)
If the date seems familiar, it's because Bethesda's anticipated RPG The Elder Scrolls: Skyrim is set for the same day. Notch explains that the decision will give the developers a change to play it as a reward for all their hard work.
It’s the same date as a few other games and movies, and the one I’m the most excited about is Skyrim, so that will be a nice reward for me if we actually manage to hit that date!
To be honest, we'll probably join him... but I daresay Skyrim will provide inspiration for a fair few epic voxel sculptures!