Scrolls, the CCG developed by Minecraft developer Mojang, will release next month in a familiar paid beta format.
“We’ll release it early at a discount," Mojang co-founder Jacob Porser told Polygon at GDC. "With the help from our community, we’ll take the game to the next level and see what we want to do and what they expect out of the game and you can work around that.”
"We are aiming for release at the end of April and it’s looking pretty good. We’ve been wanting to release it for awhile because we want to have the same sort of development as Minecraft."
It's hard to imagine following something as successful as Minecraft, but Porser explained that they're looking for a small dedicated hardcore following this time around.“Minecraft is doing so well," he elaborated. "People have asked, do you feel like this is a difficult second album and it’s a valid question."
“The way we approach it is this is the game we wanted to make. We realize it’s a narrow genre compared to what Minecraft has become. I have no expectation that Scrolls is going to sell way beyond Minecraft, absolutely not. What I would like is for the game to find a core, a bunch of players that actively love the game."
“The beautiful thing with Mojang and the success of Minecraft is that we really don’t have that pressure, that every game has to sell x amount of copies or we’re going to go bankrupt. So we’re in a good position that we can experiment and try some of the stuff that we want to do and we are going to do that.”