Bearded legend Gabe Newell recently made some odd comments about Ricochet 2, a game that Valve definitely isn't developing. Apparently a mix of 'positive and negative surprises' are holding it up, not to mention an unwillingness to tease the fanbase before they're good and ready to reveal. Considering Valve's love of the obtuse and coy, we can safely assume that he's talking about Half Life 3 or HL2 Episode 3... and why it's taking so damn long.
Speaking on the Seven Day Cooldown podcast, Newell slyly opened up about the development issues facing Half Life 3 without explicitly mentioning it by name, suggesting that continually-changing priorities have slowed development down.
In terms of Ricochet 2, we always have this problem that when we talk about things too far in advance,” Newell said
We end up changing our minds as we're going through and developing stuff, so as we're thinking through the giant story arc which is Ricochet 2, you might get to a point where you're saying something is surprising us in a positive way and something is surprising us in a negative way, and, you know, we'd like to be super-transparent about the future of Ricochet 2.
Speaking of transparency, Newell also reckons that it's fairer to hold back the reveal until they've finalised the formula rather than potentially disappointing the fanbase.
The problem is, we think that the twists and turns that we're going through would probably drive people more crazy than just being silent about it, until we can be very crisp about what's happening next.
While Valve do make excellent games and we're all eager to see the continuation of the Half Life franchise, we can all agree on one thing: they can't be rushed. Half Life 3 will come when it's done, and not a second before. And then an extra few months for testing.
Or, of course, Newell could actually be talking about Ricochet 2, at which point we will all look very stupid indeed and you should throw things at us. [via Develop]