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From The Real Driving Simu-LATE-or to Reach Map Pack - News Roundup 14th October 2010

Jonathan Lester
Bug, Castlevania: Lords of Shadow, Games news, Gran Turismo 5, Halo Reach, Kazunori Yamauchi, Konami, Noble Map Pack
Gran Turismo 5 | Halo: Reach

Gran Turismo 5 Delayed Again To Iron Out Kinks

From The Real Driving Simu-LATE-or to Reach Map Pack - News Roundup 14th October 2010

Well, it's happened again. In case you didn't know, Gran Turismo 5 has been delayed even further, knocking back the projected release date to a vague "holiday season" rather than next month. Polyphony Digital head honcho (and borderline obsessive) Kazunori Yamauchi blames this latest snafu on a few niggling problems that need to be ironed out before his masterpiece can hit the shelves.

It's because time and labour were spent ironing the kinks out of [the game's] complex system. I'm really sorry. Everyone, it's inexcusable... Wait a little longer. - Kazunori Yamauchi via twitter [Translated by Kotaku]

A few little bugs have been spotted in preview builds (such as bizarre tornadoes or melting cars), but it's more likely that a delay of this magnitude is down to production problems. A report from Gamereactor claims that Yamauchi missed Sony's production window by just three days, causing SCEE to push back the date in order to guarantee release day supply.

Quite frankly, we've been waiting for years... so what's another couple of months between friends? An entirely new genre of exciting cinematic racing has fully evolved in the time its taking for Yamauchi to obsess over the details- and every delay is just giving us more time to enjoy Motorstorm, Split/Second, Burnout Paradise and the sublime F1 2010. Which released on time and don't continually rag on their expectant fanbase, for the record.

Halo Reach Gets Map Pack Next Month

From The Real Driving Simu-LATE-or to Reach Map Pack - News Roundup 14th October 2010

The mystery of the phantom gamerscore has finally been solved. Bungie has confirmed that three new maps are headed to Halo Reach on November 30th. Entitled the Noble Map Pack, this DLC will cost the princely sum of 800 Microsoft Points and give us access to Anchor 9, Tempest and Breakpoint; which feature a mix of close quarters combat and spacious invasion mayhem.

Sorry, no space flight multiplayer I'm afraid. We'll only get to play inside Anchor 9, though it will feature a low-gravity area for nutty multiplayer shenanigans. Bouncy SWAT, anyone?

Seriously though- releasing a premium price map pack only a couple of months after release? Bungie seem to be picking up a few pointers from Activision already.

Konami Castlevania PS3 Patch

From The Real Driving Simu-LATE-or to Reach Map Pack - News Roundup 14th October 2010

Matt's taken a divisive swing at the newly-released Castlevania: Lords of Shadow in today's review. It's chock-full of dangerous beasts... but the PS3 version is plagued by a dangerous little critter that puts all of the other monsters to shame. Many gamers have been reporting a nasty bug that devours innocent save files when prompted to "overwrite" them. Konami are apparently aware of the problem and are currently working on a patch to rectify the issue.

Fear not, Vampire Killers. A patch for the PS3 save issue affecting Castlevania: Lords of Shadow is incoming. We’ll update on availability.

If you receive the corrupt save file overwrite prompt and want to retain your progress, do not press X, eject the disc and wait until the patch is released. We still don't know whether Konami will be able to rescue the file, but it couldn't hurt.

Add a comment8 comments
ODB  Oct. 14, 2010 at 16:38

ahahahahaha GT5 delayed again!Will it ever actually come out?

I sincerely hope its AWFUL as I generally hate all racing games except Burnout, Split/Second, Blur and the ones that are fun...but MarioKart is still the best! Wasnt the crash damage supposed to be awful on the vids released?

Jonathan Lester  Oct. 14, 2010 at 16:54

GT5's delay has allowed shamelessly fun arcade racers to multiply and flourish. It almost certainly won't suck (in fact, it's shaping up very nicely), but a significant portion of would-be consumers will now find the experience to be dry and boring. I know I did.

Spark  Oct. 14, 2010 at 17:02

800msp isn't too bad for the Reach map pack. If the maps were good then I would consider it.

The 1200msp for the MW2 packs was a piss-take though.

Gunn  Oct. 14, 2010 at 17:12

I just pre-ordered it a few days back, hopefully will get it for Christmas time as a game like GT can consume mass amount of hours, this is one of the games I bought my PS3 for and I'm looking forward to it.

Jonathan Lester  Oct. 14, 2010 at 17:14

Sony would be mad not to release before Christmas. I suspect that Yamauchi will have no choice in the matter.

ODB  Oct. 14, 2010 at 17:30

what? release an incomplete game and patch it as you go along? Bad move if they do! people are annoyed enough at waiting as it is but throw in problems and its a slap in the face for the core fans

Jonathan Lester  Oct. 14, 2010 at 17:41

I agree- but after collecting preorders and shunting back several other games into 2011, SCEE are going to need some serious persuasion to accept another delay.

If you believe the reports, the bugs have already been practically ironed out (causing the 3-day delay).

whateva  Oct. 15, 2010 at 00:35

To be honest i expected this to be delayed due to PS3 being hacked, it would make sense to fix the Mod "Which i believe they've done" Before releasing one of their most anticipated game exclusives


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