Sony Attacks MS Over Glut of Shooters
There's no doubt that action titles make up a solid part of each console's game catalogue, but in a recent interview, Sony's senior vice president of marketing has called out Microsoft over a perceived reliance on the genre. Possibly in response to a certain shooter reaching the Xbox 360.
"If you look at what Sony WWS does, we have titles ranging from Killzone to EyePet. PlayStation is a very big tent and we've never been reliant on one product genre like one of our competitors and it's helped us sell 377 million PlayStation hardware products and two billion software products in 15 years." - Peter Dille, senior vice president of marketing
Hmm... this one's a little passive-aggressive for my liking. As I've mentioned before, the variety of genuine arthouse games that are headed to the PS3 is extremely impressive, but mentioning Killzone in the same breath seems a little hypocritical. Besides, many gamers actually bought a 360 because they love a good firefight. [thealistdaily.com via play.tm]
Does Microsoft need to diversify? Is the PS3 the best option in the long run for diverse gaming experiences... or is this just a piece of transparent trash talk? Have your say in the comments!
Campaign Matchmaking & Competitive Firefight Headed to Reach
Here's some news about one of those shooters that Microsoft ostensibly "relies" on. Halo Reach released last Tuesday, and whilst it's an extremely comprehensive package, many gamers were surprised at the absence of cooperative campaign matchmaking as well as the truly competitive firefight mode that lets players control Covenant infantry. However, the latest Bungie weekly update indicates that these features will be hitting next month after they've ironed out a few kinks.
A few more gametypes including Rocket Race will also be bolstering the already-enormous roster of game modes... but we hope that the frequently laggy firefight netcode also receives a much-needed overhaul. [Bungie]
Rumour Control: Next Tomb Raider May Be Open-World?
Crystal Dynamics made a fantastic job of Tomb Raider: Guardian of Light that made its downloadable debut late last month... but according to the latest rumours, their next project may be far more ambitious. PC Gamer's rumour column has reportedly discovered details that their upcoming title will be prequel to the franchise that takes place on a Japanese island that can be explored at the player's leisure... or will at least feature multiple ways to circumvent each obstacle.
This is still a rumour... but we've certainly heard some corroborative whisperings on the subject. File this one under 'plausible' at the moment. [PC Gamer via Gamersmint]
Bioshock Infinite Gameplay Footage Finally Teased
Matt was lucky enough to witness the Bioshock Infinite 2 demo at this year's Gamescom... but the footage has taken ages to hit the net thanks to a tight cordon of 2K Public Relations ninjas. However, a brief montage of this demo has finally now hit the net. I'd suggest loading up Matt's demo walkthrough to give it some context- and let us know what you think! [Thanks, GT]