Consumer Group Takes Aim At Black Ops
As reported earlier this week, Call Of Duty: Black Ops is causing no end of headaches for both PS3 users and Treyarch alike. Irate players have been reporting choppy and glitchy performance for months, and a major UK consumer watchdog is now targeting the FPS for possible legal action. Gamer's Voice plans to meet Activision head on with the "might of government agencies" and a full government investigation!
As a result of their inaction we will test the might of government agencies against Activision. We can only hope this brings about some litigious action. These agencies do exist to protect our rights as consumers, let us see if they can fullfill their remit on this pressing issue. - Chris O’Regan, Gamers’ Voice head of industry relations
This ties in nicely with the UK Trading Standards Authority's latest announcement that buggy games deserve a no-questions-asked refund at retail. If it ain't fit for task, get your money back! [IncGamers]
College Gears 3 Video Leaks New Info
A recent video from an American College TV network has unwittingly revealed a few new details about Gears Of War 3. As well as new footage of the game in action (which seems to play with a greater degree of fluidity since my last hands-on encounter), we can also glimpse a new map entitled Azura as well as a choice between a rifle and shotgun. There's also a nice shot of Marcus' new armour around the 0:46 mark. [UNCTV]
Nintendo Slams Achievements As "Mythical Rewards"
Love them or hate them, there's no denying that achievement and trophy hunting has become a core part of the gaming experience on next-gen consoles. Nintendo, however, have staunchly remained on the fence- and in an interview with Kotaku, Ninty's Bill Trinen stated that they were unlikely to jump on the bandwagon in the future.
When they create their games, [Nintendo's designers] don't tell you how to play their game in order to achieve some kind of mythical reward.
Basically, the way the games are designed is they're designed for you to explore the game yourself and have this sense of discovery. To that end, I think that when you look specifically at [Nintendo titles], there are things you can do in the game that will result in some sort of reward or unexpected surprise. In my mind, that really encourages the sense of exploration rather than the sense of 'If I do that, I'm going to get some sort of artificial point or score that's going to make me feel better that I got this.' And that, to me, is I think more compelling.
Amen to that. However, Nintendo haven't decried the concept outright; rather, they're planning to implement challenges as game-appropriate incentives rather than an overarching and ubiquitous addiction. [Kotaku]
Where do you stand in the achievements debate? Are you a slavering scorewhore... or are trophies ruining our industry? Have your say in the comments!