New Kirby Game In The Works
Nintendo has announced a new Kirby title to investors in the latest IR report. According to our intel, it will be a traditional platformer that focuses on using abilities from popular Nintendo characters to defeat enemies and solve obstacles. Why not check out the small yet mighty trailer?
My Japanese is a little rusty (and Google isn't much better in this case), but from what I can make out, this new title will release in Japan by the end of the year. And features something about "smoking vomiting stationary game machines." Seriously, if you speak the lingo, feel free to give us the translation!
In case you desperately need more Kirby in your life, Kirby's Epic Yarn will finally hit UK shores next month. [Nintendo Investors]
Sony: NGP Will Deploy Multiple Models At Launch
We're all over Sony's newly announced (if persistently and correctly rumoured) NGP, and have bundled all of the pertinent details into our comprehensive first look roundup. However, Sony Euro boss Andrew House has clarified an interesting grey area in the press presentation: the fact that the NGP will ship with at least two separate SKUs at different price points. 3G will only be available in the more expensive models; hopefully allowing Sony to roll out the more basic version at their "affordable" price level.
Stay tuned for our reactions to the NGP announcement!
Conduit 2 Delayed And Dated
Whoops. High Voltage has confirmed that Conduit 2, their anticipated Wii shooter, has been delayed once again in order to polish up its multiplayer modes (as well as, we assume, the overall package). At least we now have a firm release date to look forward to: April 22nd.
The game is now scheduled for release on April 22, 2011, which allows for the team to continue to balance and enhance the game’s multiplayer, one of the key features and focuses during the development of this ambitious sequel.
In my hands-on preview last year, I suggested that The Conduit 2 could use a lot more polish in order to deliver on its impressive potential. We'll happily wait a little longer for a great Wii shooter. [VG247]
NFS Producer: "GT5 Isn't A Game"
Excellent. We love it when game developers fall out and deliver juicy, inflammatory judgements against other franchises. This latest angst-bite comes courtesy of Need For Speed: Shift producer Jesse Abney, who informed Videogamer that Gran Turismo 5 isn't technically a game. Because games are supposed to be fun, apparently. Who knew?
I've never really considered GT5 a game. A game to us equals fun, equals entertainment - and Need For Speed has always been about entertaining and fun.
You play GT5, you get a scientific approach to driving. Physics simulations are often subjective, and again - we find we're not presenting the same kind of physics simulation in the race day environment that GT5 is doing in their driving simulation.
Okay then. Anyone fancy taking a crack at that one? [Videogamer]