Valve: No Half Life Movie Unless We Make It
Who wants a Half Life movie? Anyone? No? Of course not. A mute protagonist and two dozen hours of physics-based puzzles wouldn't work as a film... and yet plenty of studio offers and wild rumours have been flying around over the years. Buffy creator Joss Whedon was erroneously rumoured to be slated for the directorship earlier this year... but Valve boss Gabe Newell has now stated that a Half Life film could only be produced in-house or not at all.
"There was a whole bunch of meetings with people from Hollywood. Directors down there wanted to make a Half-Life movie and stuff, so they'd bring in [writers who] would pitch us on their story. And their stories were just so bad. I mean, brutally, the worst. Not understanding what made the game a good game, or what made the property an interesting thing for people to be a fan of."
"That's when we started saying: 'Wow, the best thing we could ever do is to just not do this as a movie, or we'd have to make it ourselves."
Personally I'm a fan of the first option... but considering that hilarious and successful 'Meet The Team' shorts, Valve might have what it takes to pen a worthwhile script. [PC Gamer]
Would you watch a Half Life film? Want to pitch an idea? Should directors just stay the hell away from our beloved games... or am I being too harsh on the concept? Have your say in the comments!
Birth by Sleep Shuns PSP Go
In case you still were clinging to the sad delusiuon that the PSP Go is anything other than a miserably failed experiment into the future of downloadable digital media, Square Enix has delivered the final piece of evidence. Sorry.
We recently reviewed Square's upcoming Kingdom Hearts: Birth by Sleep as the finest spinoff to date and a "fitting swan song for the PSP"... but PSP Go owners simply won't be able to play it. Square have confirmed that there are no plans for a downloadable release in the forseeable future- so sorry, Kingdom Hearts fans, but it's UMD or bust. [Kotaku]
Tots On Bots: Wii Fit Board Converted to Motorised Baby Chariot
Awww. A long slow bank holiday Sunday occasionally calls for a soft story, and luckily the Ithica University 'Tots On Bots' project has provided us with an absolute doozy. The aim of the research is to provide babies that suffer from physical disabilities with a means of getting around, using a Wii Fit Balance Board as the input mechanism for a motorised chair. Apparently even disabled children have an innate desire to move towards their intended objective, and the weight shift is picked up by the peripheral and allows them to explore their surroundings. Heartwarming, yes, but it's also great to see videogame tech powering an invention that could potentially revolutionise special needs education (if the study proves successful). Naturally a sonar system defends from untoward crashes, and a remote control allows parents to take over in a pinch.
Here's some robot-powered baby footage for your perusal.
The next time someone idiotically states that videogames are harmful, be sure to point them in this direction. And then ironically act out your favourite scene from Manhunt while they're vulnerable. [Engadget via GoNintendo]