Final Fantasy VII HD Would Take 40 Years To Make
Every once in a while, another tenuous rumour about the supposed Final Fantasy VII remake comes along... and gets dashed hopelessly to pieces. It's like Sony and Square take genuine pleasure out of dangling a tiny, wispy shred of hope in front of their longtime fans and shredding it before their eyes. Which is a damn shame, because it's something we want.
The latest coffin nail comes courtesy of FFVII Producer Yoshinori Kitase, who's stated that the remake would take an inordinate amount of time to get just right.
“To make FFXIII at this level of quality, it took us 3 to 4 years. If we were to make FFVII in the same style of FFXIII, it would take 10 times as long, so it would be difficult to take it up immediately. However, we always keep in mind how often this is requested.”
So, using some basic maths, we can expect the remastering to take 40 years. Whilst Yoichi Wada (Square's head honcho) promises to "explore a remake, I wouldn't hold your breath. [Andriasang]
Gamestation Initiates Pawn-Shop Style Trading Scheme
High street stores traditionally allow you to trade in your old games and consoles for cash or credit- but Gamestation are taking things to the next level. Cash trade-ins will now be held for 28 days, allowing you to buy back your games at a later date if your luck changes (or you find yourself regretting trading in your favourite titles). You'll need to be over 18 and bring valid ID to take advantage of the scheme.
I can personally see this service becoming extremely popular- especially in student towns. Being able to sell a console and games collection to make when times are tough and potentially buy it back later is a great idea, and Gamestation will provide standardised prices in contrast with most typical pawnshops (who'll tend to offer a subjective price). Expect it to spread to other stores if the launch proves successful. [M2G]
Co-Op Headed to Mass Effect 3?
The Mass Effect franchise has been gradually shedding its RPG skin to reveal a third person shooter with a fantastic storyline... and you know what all third-person games need these days, don't you? Co-op, thats what. According to a Linkedin job description (now deleted, but can be viewed here), Bioware is recruiting a Mulitplayer Programmer for the Mass Effect franchise. Whilst it's possible that this refers to Bioware's online social website, it's more likely that they're planning to introduce some form of online multiplayer to Mass Effect 3.
This is all rumours at this stage- but it all adds up. John Schappert promised that something "far reaching" was heading to Mass Effect this year, and Bioware Boss Ray Muzyka promised to look into Mass Effect and Dragon Age multiplayer last November.
Personally, I've actually been craving Mass Effect Cooperative play... but I'd prefer non-canonical Spec Ops-style missions or a standalone title that that allows ME characters to be imported. Stories simply can't be told properly in in co-op games unless they're streamlined and simple- which is the polar opposite of everything the franchise stands for. [VG247]
Cooperative play has been making a recent resurgence- but not everyone's falling in line behind its banner. Some players crave cooperative play, yet others believe that it takes valuable time and manpower away from the singleplayer experience. Where do you stand? Have your say in the comments!