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From Halo Jetpacks to Sony's Newest Pet Developer - News Roundup 3rd March 2010

Author:
Jonathan Lester
Category:
News
Tags:
Activision, Halo Reach, Jetpack, Media Molecule, News, Sony, World of Warcraft
Discuss:
Halo: Reach

New Halo Reach MP Trailer: Headshots and Jetpacks!

From Halo Jetpacks to Sony's Newest Pet Developer - News Roundup 3rd March 2010

A new 'leaked' trailer for the upcoming Halo Reach Multiplayer beta has revealed a slew of new game modes, weaponry and equipment. Watch it. Watch it now.

The new game modes appear to include:

  • Invasion: A massive "big team" gametype, possibly involving territory control as its main scoring method
  • Headhunter: Landing headshots produces a shower of collectible skulls, which will likely contribute to the points total.
  • Spartans vs. Elites: Should be pretty self explanatory. Appears to feature objective-based scoring (e.g. destroying generators etc.)
  • The Arena: Not sure yet. Possibly one-on-one tiered combat?

There are a whole mess of new weapons on show, though they've had cameo roles in older Bungie announcements and news posts. As a mid-range specialist I'm most excited for the scoped suppression rifle, though it seems to occupy the same combat role as the Magnum pistol.

Probably the most exciting new revelation is the addition of Jetpacks. Oh yes, it appears that aerial combat will play a greater role in Multiplayer; possibly as an armour upgrade or one-off consumable. The level design will have to cope with the newfound verticality (and make sure that there are no glitchy little hidey-holes for jetpack-equipped campers to hide in), though Bungie are no strangers to aircraft in multiplayer.

This Beta cannot come soon enough. Get your copy of ODST ready! [via VG247]

Infinity Ward/Activison Debacle Roundup

From Halo Jetpacks to Sony's Newest Pet Developer - News Roundup 3rd March 2010

Been there, pundited on that. Our latest Game Buzz Special delves into the confusing heart of yesterday's scandalous scandal and returns with the latest developments and some controversial commentary. Let's move on, folks!

Sony Acquires Media Molecule

From Halo Jetpacks to Sony's Newest Pet Developer - News Roundup 3rd March 2010

This story unfortunately broke minutes after yesterday's roundup was completed, but it's well worth mentioning. Sony Computer Entertainment has snaffled up Media Molecule, the British developer of the multi-award winning Little Big Planet. The Surrey-based company has had a special working relationship with Sony ever since its inception, and it seems a logical move for both parties.

"Since they burst onto the gaming scene, Media Molecule have proved to be a truly exciting and innovative studio, who have proved their world-class credentials with the creation of the incredible LittleBigPlanet. [Sony] is all about creating ambitious, innovative and ground breaking games, traits that Media Molecule clearly have."

"To bring them into our family proves our dedication to creating fantastic new experiences that we believe will cement our position as industry leaders."- Shuhei Yoshida, president of SCE Worldwide Studios

Media Molecule are apparently delighted with the acquisition and good on them. Yet another AAA developer in Sony's hands bodes well for PS3 gaming... and may well shake Microsoft out of its current 'Cheque-writing' mentality towards development studios. [Gamesindustry.biz]

Activision: WoW will become "Obsolete"

From Halo Jetpacks to Sony's Newest Pet Developer - News Roundup 3rd March 2010

Wow, that Activision Annual Report certainly made for interesting reading! It's already provided unique insights into yesterday's scandal, but hidden within the"Risk Analysis" section is a sobering prediction about World of Warcraft.

"...technological advances in online game software or the Internet, could result in a decline in platform-based software and negatively impact sales of our console and hand-held products. Newer technological advances in online game software may also render products such as World of Warcraft obsolete.

'Additionally, direct sales of software over the Internet by competitors could adversely affect our distribution business"

Over 90% of Blizzard's revenue is currently generated by the insanely addictive MMORPG, and even a small fluctuation in sales could cost the company millions. For their sake, they'd better hope that Starcraft II and Diablo III are fit for task. [CVG]

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