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From Sequel Blowout To The Indie Victory - News Roundup 9th November 2010

Author:
Jonathan Lester
Category:
News
Tags:
Behaviour Interactive, Call of Duty: Black Ops, Darksiders 2, Naughty Bear 2, News, THQ, Wet 2, Xbox Live Indie Games
Discuss:
Call of Duty: Black Ops

Xbox Live Indie Games Back Where They Belong

From Sequel Blowout To The Indie Victory - News Roundup 9th November 2010

It's been a tough old week for Xbox Live Indie developers. As we've been reporting over the last few days, Microsoft sidelined the hardworking Indie Scene into the "Speciality Shops" channel; whisking it away from bustling trade and causing untold discontent and anguish.

Luckily Microsoft has now capitulated to the public outcry, restoring the channel to the Games Marketplace. It took long enough, but it's great to see that they've restored the status quo. There's still a fair way to go from here, mind.

We'll be bringing you a full analysis of the problems faced by the Xbox Live Indie scene later today.

Darksiders 2 To Feature New Character

From Sequel Blowout To The Indie Victory - News Roundup 9th November 2010

THQ had a surprise sleeper hit on their hands with Darksiders: their gothic action-adventure that took overt inspirational cues from the Zelda franchise. A sequel was inevitable... but it may surprise you to learn that Darksiders 2 will feature a new player character while running parallel to the original. THQ Executive Vice President Danny Bilson spilled the beans during his keynote speech at IGDA Leadership Forum.

There's only one apocalypse -- I couldn't very well have four different apocalypses, one for each rider. It has some new mechanics and some very robust features that differentiate it a lot and grow it from the first game because you have to build on the first one, you can't repeat it. I think that's very important in franchise-building. - Danny Bilson, THQ

Apparently the sequel will be "twice as big" as the original, though we almost certainly won't see it until 2012. [via Joystiq]

Naughty Bear 2 & Wet 2 Confirmed As A2M Rebrands

From Sequel Blowout To The Indie Victory - News Roundup 9th November 2010

A2M has announced that it will be rebranding to become Behaviour Interactive (probably to avoid the hilarious consequences that occur when you Google their brand name)... and with it, a couple of sequels to some of this year's most mediocre games. Naughty Bear and Wet will be receiving sequels in 2011, along with a few rumours of new browser-based titles.

We are and will always strive to be the best and most trusted independent game development studio in the industry. The change in name is not only a return to our previous name but also an indicator of the evolution of our company.The new name reflects the renaissance of the company- CEO Remi Racine

Matt didn't think much of Naughty Bear in our full review, but at least a sequel will help the franchise live up to its imaginative 'Care Bears meet Hitman' premise. [Thanks, 1UP]

SSX: Deadly Descent Trademarked By EA

From Sequel Blowout To The Indie Victory - News Roundup 9th November 2010

Sounds scary. EA has earmarked domains for SSX: Deadly Descent, suggesting that a new title in their long-running snowboarding series may well be on the way. That's all we know- though the title does imply that this iteration might be slightly more hardcore and edgy than its predecessors. Would it be too much to ask for Run DMC to make a welcome return? [ScrawlFX]

Black Ops Released Today

From Sequel Blowout To The Indie Victory - News Roundup 9th November 2010

Just in case you've been living in a cave these last few weeks, it's my joyous duty to inform you that the highly-anticipated Call of Duty: Black Ops has released today. Early reports are very promising- and we'll soon have our own review for your delectation.

If you didn't win one of our giveaway copies, why not check out our price comparison engine for the cheapest deals?

Add a comment2 comments
Matthew  Nov. 9, 2010 at 16:10

Naughty Bears made enough to justify a sequel? I am shocked, shocked I tell you.

Jonathan Lester  Nov. 9, 2010 at 16:14

As are all of us. Still, I can't fault a developer for wanting to improve themselves...

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