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Yet More Next-Gen Xbox Rumours Point To 2012 Release

Jonathan Lester
Microsoft, Next Xbox, Next-gen, Rumour, Xbox 360

Yet More Next-Gen Xbox Rumours Point To 2012 Release

Do Ubisoft & EA Already Have Dev Kits?

Grab a handful of salt and a tequila to wash it down with, because it's rumour time again. EDGE Magazine has heard from an anonymous source who claims that Ubisoft Montreal and EA are already in possession of primitive dev kits for the next generation Xbox. These "target boxes" are essentially PC cases with similar hardware configurations - and according to the report, full dev kits will be released to other studios by Christmas. A bespoke AMD GPU has been heavily tipped by multiple sites and sources.

This ties in an earlier uncorroborated rumour from French gaming site Xboxygen, which that the next-gen Xbox is slated for a CES 2012 reveal and late 2012 launch, as well as the leaked Microsoft resumes from last month. Speculation abounds, and it will be interesting to see if the next Xbox manages to completely steal the Wii U's thunder.

Another EDGE Magazine source also suggests that a Sony internal studio has begun game development for the PS3's successor.

Add a comment6 comments
DrTrouserPlank  Nov. 16, 2011 at 20:22

Whilst it's not beyond the realms of possibility that mock-ups of the next system's hardware are being made, the idea that we are going to go from these improvised PC-style units to the console being on retail shelves by the end of 2012 is fanciful. You can't go from concept infancy to retail launch in a year. It's nowhere near enough time.

I don't believe that game studios would be willing to dedicate enough time to developing games for a system that is still very much a concept, especially when there is no real evidence either of the need for new hardware, or the consumers' desire to invest in it whilst this generation is still going strong.

Last edited by DrTrouserPlank, Nov. 16, 2011 at 20:24
r34ch  Nov. 16, 2011 at 22:34

Except its not concept infancy at all. Hardware Dev kits and SDKs suggest a settled hardware configuration. The fact they are in improvised PCs means nothing more than they are still busy trying to figure out how to squeeze them into their new cases without the red ring drama that plagued the previous gen.

Also you cannot argue the hardware isn't reaching its limits. Look at the features BF3 PC has over the console version. Various lighting effects etc. Yes there may only be a small number of features, but the fact is they are still features missing from consoles. In a years time I'd say you'd really start noticing the difference but by then you'll have these next gen consoles.

I do however agree a years development on a new platform will be pushing it, but then I guess it'll take developers a number of years to push out good games. And considering the photo realistic render engines that are already in development, I'd take a good guess photorealistic games and actual decent physics simulation will be here in the next five years. Almost guaranteed.

dw004e7401  Nov. 16, 2011 at 22:45

The xbox's architecture has always been "PC-like" or "PC-derived", so the notion that dev studios can be provided with hardware & firmware that emulates the final product is not that fanciful. It is the way that it was done with previous xbox versions.

Futhermore, IF microsoft do have hardware/firmware mockups, one could hardly regard this situation as "concept infancy". It may be that behind the scenes at Redmond, the "concept" is far more advanced than we are aware. If Microsoft wanted to keep the "concept" under wraps, it would make sense to provide devs with prototypes in PC cases.

If proven to be correct, the suggestion that Ubisoft are dedicating effort to the new hardware would add weight to the argument that the "concept" is more advanced than we have thus far been led to believe.

With regard to the argument regarding consumer desire, since when has this ever stopped tech companies bringing out successive iterations of their products? (Apple being the classic example of this phenonemon - as a music player, is my current iPod really that much better than the v1 model, and has this stopped me from upgrading with each version?).

Last edited by dw004e7401, Nov. 16, 2011 at 22:48
Tsung  Nov. 17, 2011 at 08:51

A years development on a new platform?, I suspect will be easy. All you do is take existing games, tart them up, and release them. EA/Ubisoft has a huge catalogue of games to revisit, and don't forget their yearly outings (NFS, FIFA, Etc.).

Lemming  Nov. 17, 2011 at 08:54

A lot of this depends on how different the hardware is going to be. I suspect M$ will essentially just release new powerful hardware that runs a fairly similar software to the existing 360. Sure there will likely be dedicated physics processing and a lot more packed in but in terms of developers going from 360 - 720 development it wouldn't be a huge jump to produce "something" even if it's a few years till we see all of the hardwares capabilites being used, effecively we could see 360 games ported over to the new hardware rather than specifically new developments initially.

DivideByZero  Nov. 17, 2011 at 11:16

Lets face it, if a new platform came out tomorrow with no notice, we could have titles like modern Warfare 4 on it in a couple of weeks.


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