Jon has a Games Buzz a-brewing regarding the threat smartphones present to the next line of handheld consoles. It'll be a great read, so check it out this afternoon. In related news, John Carmack - the legendary id Software designer - has been weighing in on the matter himself. He's spent his entire career shaping our industry's visual technology, and according to Carmack, it is "unquestionable" mobile gaming will surpass its console counterparts in the near future.Click here to see what Carmack had to say
- What: Dragon Quest IX: Sentinels Of The Starry Skies
- Where: The Game Group (Game, Gamestation & Gameplay) | Amazon
- Current Price: £19.99
- Dragon Quest IX: Sentinels Of The Starry Skies Price Comparison
- Dragon Quest IX: Sentinels Of The Starry Skies Review
Dragon Quest IX may well be one of the best games to grace handhelds at the moment, and if you don't believe me then you should definitely check out Jon's full review. You can design your own characters, it's incredibly addictive, the story is wonderfully written, and it's pretty epic. If you head to one of the merchants listed above then you can get hold of the game for £19.99, which'll save you over £2.50 on the next best offer coming in from Cool Shop UK.
Mastertronic Games has announced that May's Mysteries: The Secret Of Dragonville will be hitting the Nintendo DS this August, bringing a huge number of varied puzzle minigames and an overarching storyline and hand-drawn visuals to the platform. The DS certainly isn't short of a few puzzle games, but if you're interested, we have the full details below.Click here for the full story >>
This was the very last thing that I checked out in Nintendo's section of the Expo and I welcomed the quick break that getting to grips with the DS brought with it!
The demo had three sections; the story mode, a flying mode, and a ship fishing mode.Click here to read more...
As I've said before in my Ocarina Of Time 3D coverage, Warner Games biggest show piece was a Batman statue alongside a flatscreen that was playing a range of Arkham City trailers. However, once you'd worked out they weren't showing anything new, your attention fell on the only other thing in their section of the Expo, which was a PS3 complete with The Green Lantern: Rise Of The Manhunters. I'm sure you can guess my initial thought, "Oh no, another movie tie-in game!". Well yes and no, it's certainly coming out to coincide with the movie's release, but the plot has been taken from the comics rather than the film. Another good bit of intel that the rep guiding me through the game parted with, was that Ryan Reynolds has indeed provided the voice of Hal Jordan.
The game presents itself in a similar fashion to Star Wars: Jedi Power Battles, and it's a bit of a hack and slash title rather than being something that requires you to think carefully about your moves. I found that things quickly descended into button bashing chaos when I was faced with a large group of enemies.Click here for some more Green Lantern info!
With MGM's dire finance woes preventing the 007 series from completing their 'Craig' trilogy, why not relive the Quantum of Solace portable tie-in on DS, available now from ShopTo for just £5.85?
Averaging a 65 on MetaCritic, Quantum of Solace on the DS enjoyed the same sort of reception as the film. It's not bad, by any means. Most critics agree this is a fairly well put together game. But, considering the potential in the subject material, it's disappointing to see such a by-the-numbers result.
I haven't played Quantum of Solace on the DS. I can see that particular Nintendo portable device sitting on my coffee table, gathering a fine coat of dust on its lacquered black shell, a Gameboy Advance version of Pokemon Emerald wedged in its bottom. However, I have seen the film, which sees Bond on the trail of the elusive members of Quantum, a clandestine cabal plotting all manner of devious mischief. It's essentially a chase film, the story an excuse to fill the empty spaces between action scenes with something more than thin air. But the set-pieces are something special, and if the DS version is anything like the film on a portable level, then it might be quite a fun little game to play whilst bored.
QoS is, mostly, an FPS, but at key moments it'll pull back so you can witness Bond kick an enemy's feet from under him and slam him bodily to the floor. The DS version utilizes the system's touch-screen to aim, although exactly how precise or well-implemented this particular mechanic is remains a mystery to me. I played QoS on the 360, and it was a fairly average experience, although it has more to atone for as replicating a film on a portable gaming device is far harder than on the relatively powerful home consoles.
It’s been fifteen years since Pokemon was first released. It introduced a veritable ecosystem of elemental critters, and soon became a phenomenon. It began on the Gameboy as Pocket Monsters, and Pokemon has become not only a force in videogames, but a titan of trading-cards, anime and film. But it is the traditional videogame release fans crave most; Red and Blue. Gold and Silver. Ruby and Sapphire. Diamond and Pearl. Recently, Nintendo announced Black and White, the sixth edition, which promises to deliver a radical overhaul to the series.
But why is the Pokemon formula so endearing? In fifteen years, it's barely evolved beyond the established framework. So why does it continue to be a financial and critical success?
Pokemon began life in the mind of Satoshi Tajiri, who as a child used to collect insects, a popular Japanese hobby. Originally titled Pocket Monsters, Pokemon was split into two versions, Red and Green, essentially the same game, but for a few specific Pokemon unique to each version. Pocket Monsters envisioned a world where elemental creatures, known as Pokemon, can be caught and trained to battle other Pokemon. As a trainer, the player must ascend the ranks, battling gym-leaders to collect badges, in preparation for the ultimate showdown with the Elite Four.
When you begin a Pokemon game, be it the original Red and Blue or the most recent Diamond and Pearl, you're given the choice of picking one of three 'starters', Pokemon you'll begin your journey and ultimately end it with. Pokemon are elemental, belonging to a specific 'type', and each 'type' is either strong or weak against another. For instance, Fire is effective against Grass, but weak against Water. The starter Pokemon occupy these three types, and depending on what Pokemon you choose, your rival, who you'll battle throughout the game, will choose the Pokemon yours is weakest against.Are you a Pokemaniac? Click here to read on...