Today’s news roundup sees Nintendo take the prize for World’s best company of 2009, Call of Duty make the transition to the big screen, Ico and Shadow of the Colossus creator Fumito Ueda express his desire to make a first-person game, and Sony maintain everything is going as planned with the PSP Go.
Nintendo Claim Top Spot for World’s Best Company
Microsoft and Sony may not agree, but according to Business Week Nintendo is the World’s Best Company of 2009. An annual poll from the magazine looks at the top 40 companies in the world right now, deciding Nintendo has what it takes over competition like Google, Apple, and Amazon. Rivals Sony and Microsoft failed to make the list at all.
Management consulting firm A.T Kearney compiled the list, deciding Nintendo has the “commitment to innovation, diversified portfolios, aggressive expansion, strong leadership, and a clear vision for the future,” necessary to make the cut. Nintendo’s 36% annual growth over the past five years and emphasis on innovation certainly demonstrates this. [BusinessWeek]
Call of Duty Takes On Hollywood
A recent tweet from Infinity Ward creative strategist Robert Bowling suggests Call of Duty is the next game in line to hit the big screen. “First round of meetings in Paris wrapped. Grabbing lunch with Xavier Gens, director of the Hitman film while in town. Talking game films” wrote Bowling. With a little investigation Trademork show the Call of Duty license was reserved for film use back in September, backing up speculation.
With the Hitman film director at the Helm, the movie will likely, as most game to film transitions, come as a huge disappoint, make us all feel a little more dead inside, and want our money back. With Modern Warfare 2 on the way, more details will likely be revealed. [1UP]
Ico Creator Interested in Developing First-Person Game
Fumito Ueda is the man responsible for creative masterworks Ico and Shadow of the Colossus. So a recent interview suggesting his interest in making a first-person game comes as pretty exciting news. Ueda explains Half-Life 2 inspired him to create a game in a first-person perspective, highlighting the interactive storytelling as the most impressive aspect.
“There was variation in terms [of] locations [in Half-Life 2, and also the way of storytelling in the game. Usually, you have to incorporate storytelling with constraints, but the way they [Half-Life 2 developer Valve] implemented constraints was something different that I enjoyed, compared to other games.” Ueda’s previous games didn’t focus much on cut-scenes or storytelling, and with these comments it's possible his next project The Last Guardian will be purely interactive. Although more likely we’ll have to wait until Udea’s first-person game to roll around for that. [G4TV]
PSP Go Sales In-Line with Expectations Say Sony
Sony recently reacted to backlash against the PSP Go by claiming it wasn’t as much as they expected. Now Sony’s European branch state PSP Go sales are in line with their expectations, boasting an increase in the entire PSP market. “PSP Go has performed in line with our expectations, driving 100 percent incremental volume for the category and has benefited the broad PSP portfolio with PSP-3000 also enjoying a big lift,” according to SCEE. PSP software also enjoyed strong sales, with Gran Turismo PSP and FIFA 10 performing especially well. [GamesIndustry]