"It’s Up To The Player To Place All The Pieces Together"
Upon casual inspection, The Zelda series appears to be a selection of similar yet unconnected games - but according to new intel from Nintendo, there's actually a top secret timeline that links (no pun intended) all of the titles into a single canon. This debate has lasted for years, and it seems that it will be raging for some time to come. Full quotes and details after the break.
Speaking to Zelda Dungeon, Zelda's English script writer Dan Owson revealed that an official Zelda timeline indeed exists, but is kept under lock and key under orders from the top.
You know, at one point we had drafted a timeline and wanted to make it available online. We showed it to the guys in Japan and they basically told us that it would be best if we didn’t post it. They do have a timeline that has continuity between the games but they wanted to keep it open for how each player views the chronology of the series. There are a lot of connections between the games, but they do have a timeline that has continuity.
It’s up to the player to place all the pieces together.
When asked if the Japanese and English language of the game were disconnected in terms of canon, Owson replied that Nintendo simply didn't want to cramp the player's imagination.
I wouldn’t call it a disconnect. Just that the developers feel that posting a full narrative would take away from the players’ imagination. Part of what makes the series so special is the legend that spans across the series and they wanted to preserve that in the players’ vision. It’s also why they have never given Link a voice. The story is told as if the player is Link. Giving him a voice would eliminate that attachment.
Alright then, Zelda fans. You heard the man. "It's up to the player"... so feel free to take a stab at the timeline in the comments!