Hopes That "More Games Can Self-Publish"
Despite many players wanting to buy and play Minecraft on Steam, Markus "Notch" Persson is slightly worried Valve's digital platform becoming a monopoly in the PC market, and hopes that more games will follow his example by self-publishing.
Though Persson is a big fan of Steam, the influential Indie Godfather is not entirely sold on the idea of releasing Minecraft on the service, both in order to retain 100% of each sale and because he's "wary" about a single platform reaching total dominance in the PC space.
"Minecraft has kept growing very fast (and is selling faster than ever), which combined with us not being on Steam leads to some potentially interesting strategic positions," Persson told PC Gamer. "I'm not quite sure what those are, but we're a bit wary to submit Minecraft to Steam without knowing more about what we want to do."
"As much as I love Steam, I do somewhat worry about the PC as a gaming platform becoming owned by a single entity that takes 30% of all PC games sold. I'm hoping for a future where more games can self-publish and use social media and friends to market their games. Perhaps there's something we could do to help out there? I don't know. If nothing else, we might work as an inspiration for people to self-publish," he continued.
Steam does have competition in the form of platforms like GamersGate, GMG, Good Old Games and Origin, but most PC players look to Valve for their integrated library, community and achievements. Steam Greenlight promises to make it easier for smaller developers to publish on the service - could Notch's prediction of a "single entity"-dominated marketplace come true?