After becoming one of the most popular games to not fully release in 2010, it appears that Indie sensation MineCraft will be making the transition to iPad and iPhone later this year. Will nowhere be safe from Mojang's monstrously addictive masterpiece?
Speaking to Gamasutra, Mojang founder Markus "Notch" Persson has confirmed that a new team member has been drafted on to facilitate the port to iDevices. The App Store version won't be privy to the same slew of updates that the download version will receive over the coming months, but will ship with all the features that "make sense" on the platform. With Apple now allowing in-app purchases, it's likely that future content might carry a negligable price tag.
The App store already contains plenty of unofficial 'homages' to Minecraft (not to mention some shameless clones), and this marks the first time that the franchise has made the jump from personal computers. The original has already sold over 1.3 million copies despite still only being in beta- and we're in no doubt that the portable version will share a similar success. [Gamasutra]