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OnLive Arrives On Mobile Phones And Tablets

Author:
Matt Gardner
Category:
News
Tags:
Cloud gaming, Cloud of smoke, Cloud Strife, Cloudy lemonade, iOS, iPad, Mobile games, OnLive, Temple Cloud

OnLive Arrives On Mobile Phones And Tablets

OnLive, Ltd. announced today that it's rolling out a free app across a multitude of mobile platforms, phones and tablets to allow for "console-class gaming" in the palm of your hand. Over 25 top range titles have been adapted to allow for touchscreen control, with the majority of OnLive's 200-strong library playable via the new Wireless Controller.

Over 25 OnLive titles, including L.A. Noire, family titles like LEGO Harry Potter: Years 1-4 and 5-7, and indies like Defense Grid Gold, will work with touch control on tablets and smartphones. And most of the nearly 200 games in OnLive's growing library, including recent top-tier releases like Batman: Arkham City, Assassin’s Creed: Revelations and Lord of the Rings: War in the North, are immediately playable on virtually any device with the OnLive Wireless Controller, which utilizes OnLive’s exclusive adaptive wireless technology to automatically find an optimal wireless connection for a given tablet, smartphone, PC, Mac, TV or Blu-ray player. The OnLive Wireless Controller will be available soon for purchase in the US, and the UK, for $49.99 and £39.99 respectively.

"Today marks a major milestone: OnLive is now delivering the latest, console-class, top-tier games—literally to your fingertips—on mobile tablets and phones for instant on-demand play anywhere, anytime," said OnLive Founder and CEO, Steve Perlman. "Through the free OnLive app, tablet and smartphone gamers can play top console and PC titles like Assassins Creed: Revelations and L.A. Noire—one of the most highly acclaimed, graphically sophisticated games to date—with exclusive OnLive Cloud Touch controls or with the new mobile-compatible OnLive Wireless Controller. Tablets and smartphones, the fastest-growing consumer product categories in history, are now capable of running the hottest, highest-end games. Gaming and mobile devices will never be the same."

Carl gave us his initial thoughts on the service a few months back when he said "OnLive provides with the MicroConsole is an incredibly slick and well presented service, but its dependence on a fast and stable internet connection makes it a system that cannot be currently recommended to everyone. That said, when the net connection is up to par it’s a great service that has incredible room for growth, both in its catalogue of games and as a product." You can read Carl's full OnLive microconsole impressions piece here.

Add a comment2 comments
Shained  Dec. 8, 2011 at 21:39

Still not available on iPad yet :(

MattGardner  Dec. 9, 2011 at 15:03

Holding off on the initial impressions piece until we hear back at the moment. Apple's policy of banishing in-app marketplaces is almost certainly the sticking point. Demo models had marketplace enabled, but it's a bit worrying.

It is a bit like jumping the gun, though the press release was very careful not to name specific mobile platforms.

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