It's a new Thief game, with a new Garrett; but how does Eidos Montreal's stealth 'em up actually play? Well we've gone and recorded the first quarter of an hour of the new game to give you an idea of what to expect.
In case you missed it, I've also popped my interview with lead level designer Daniel Windfeld Schmidt and game director Nicolas Cantin in below the Opening Scenes embed for good measure, and you can hear them chat about the pressures of rebooting a beloved franchise, and how the team at Eidos Montreal have done their very best to try and balance the game for all-comers.
Having started the game over several times under several different conditions to see how the plethora of difficulty settings changes things, the rather exhaustive review will likely be arriving tomorrow for the US launch rather than today. However, there's a vid coming regarding those customisation settings, and a few early thoughts on the game too, so do make sure you're subscribed to us on YouTube and do stay tuned to the site!