The OUYA's selection of true exclusives is thin on the ground, but Towerfall is easily the jewel in its crown (alongside a superb redux version of MirrorMoon EP). This superb local multiplayer experience toes the line between brawlers and artillery games, throwing you and three friends into nuanced arenas armed with a fistful of arrows and unique character classes.
It's fantastic, hectic old-school fun... and is about to massively expand its audience by jumping to PS4 and PC as an enhanced version with new cooperative shenanigans, powerups and arenas.
Towerfall Ascension has been dated for Steam and the US PSN store on March 11th, with the European PS4 version arriving "soon" thereafter. As mentioned, it includes a whopping amount of new content, such as fifty versus arenas (the meat of the experience) and class variants, alongside powerups and modifiers to switch up gameplay at a moment's notice. Perhaps more excitingly, though, the new Quest mode adds singleplayer and co-op functionality, tasking 1-2 players with surviving increasingly difficult waves of foes.
A Vita version is also in the works, which should enhance the sharp sprite art thanks to its luscious OLED screen (at least, if you own an original model), though arguably neuter the same-screen multiplayer action.
It's not the first time we've seen an OUYA exclusive flee the platform, as it follows in the wake of Nightmare Tower, Ittle Dew, Rose & Time and other standout games. Considering the limited target audience, we can hardly blame them.
Naturally we'll deliver a full review once Towerfall deploys next month.