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Peggle 2 Out Next Week, Extreme Fever Grips Xbox One

Jonathan Lester
Xbox One, Xbox One Games

Peggle 2 Out Next Week, Extreme Fever Grips Xbox One

We're receiving word of a virulent fever outbreak of the most extreme variety, which is set to peak next Monday, December 9th.

Or in other words: Peggle 2 finally has a firm Xbox One launch date.

VentureBeat outed the news as part of a hands-on preview, which also confirms a whopping 120 levels for an $11.99 price tag. Not a bad haul, especially when combined with a selection of new Masters with new abilities.

As part of an exclusive deal with Microsoft, Peggle 2 will release on Xbox One first, with other platforms to follow down the line. We expect it on practically everything with a screen, from PS4 to iOS.

Don't pretend you're not excited about this. We know you're excited about this.

Add a comment8 comments
Late  Dec. 2, 2013 at 16:12

Will definitely be getting this as soon as it comes out :D

Crazy Jamie  Dec. 2, 2013 at 19:13

Unless it gets a complete battering from the critics my household will be buying this eventually. It's certainly in my top 5 indie games so far, and is one of those few games that my wife enjoyed as much as me. Can't wait to get to grips with the sequel.

Late  Dec. 9, 2013 at 14:31

Peggle 2 bought. Hopefully it's downloading now. (I'm at work.)

£9.99 on the UK marketplace
It's $11.99 Stateside, which is about £7.35 sterling, or £8.82 including VAT, so we're only paying about a quid more than the yanks.

1.72 GB, so shouldn't take too long to download.

Late  Dec. 9, 2013 at 23:39

Peggle's great - but has randomly rebooted a few times. Keeps game progress (other than the level I'm on) but just goes to Xbox Home... :/

Just me?

Crazy Jamie  Dec. 10, 2013 at 07:22

Is it a worthy sequel in terms of bringing the series on or is it more of the same? Which wouldn't be bad obviously, I'm just curious as to whether they've been ambitious with it.

Late  Dec. 10, 2013 at 09:50

It's moved forward, but not by massive step. Graphically it's very similar, but shinier - with much nicer backgrounds, and with much more animated Masters than previously. I've only seen two Masters so far, but Bjorn pulls a grimace when you're down to your last few orange pegs, and randomly farts and whinnys throughout, and the second Master (I don't recall his name) has a couple of goat groupies who cheer you on.
Gameplay-wise it's not changed much - but they've added enough to spice it up.

Bear in mind I've only played an hour or two, so haven't gotten very far through it yet, but as well as the new Peggle Masters that you've probably seen promoted there are a lot of extra bonus stages. It looks like there's ten normal and ten bonus stages for each Master. (I'm not sure yet how many Masters there are.) Those bonus levels each have a certain aim - so instead of clearing all of the orange pegs the completion criteria might be to get two long-shots with only one ball, or complete the perfect slide.

Additionally there are three objectives on each of the normal stages, which should give it more replay value. Peggle already had replayability, by it's very nature, but with the additional challenges there's more incentive to redo levels. For example you might be asked to get more than 500'000 points total; get more than 75'000 with one shot; and clear every peg (all colours).

There's also a multiplayer mode, but I've not yet looked at that. I assume it supports both local and online multiplayer, but can't attest to that.

The music and sound effects are spot on. Ode To Joy isn't the only classical music you'll be whistling after a gaming session - it's been joined by other compositions.

I note there's also a "store" button on the main menu. It's currently locked, and hopefully it means there's more levels and/or masters to come. But this is EA we're talking about, so don't bet against micro-transactions shouldering their way in. That's just speculation, though.

Basically, it's the Peggle we know and love, but polished and with a decent amount of new stuff thrown in. Which is exactly what I wanted it to be. If they'd tried to change much they'd have risked losing the fantastic core experience, and I'm glad they played it relatively safe. :D

I'm sure the lads will have a proper review up at some point in the next week or so.

Last edited by Late, Dec. 10, 2013 at 11:11
JonLester  Dec. 10, 2013 at 10:15

I should have a review ready very soon - have been crushing it.

Agree with this sentiment: "it's the Peggle we know and love, but polished and with a decent amount of new stuff thrown in. Which is exactly what I wanted it to be." However, I can't help but think that the smaller number of masters, lack of leaderboards and the slightly less interesting level design makes for a game that isn't quite as enjoyable as the original.

However, that may be rose-tinted specs talking. Also, when the 1812 overture starts blaring out, I don't really care.

Mind you, that "Kinect is not available in your locale" screen is like a slap in the nutsack EVERY SINGLE TIME you boot it up. What an awful way to start each game and ruin the magic. :(

Last edited by JonLester, Dec. 10, 2013 at 10:36
Late  Dec. 10, 2013 at 11:10

Less masters? Damn, I assumed we had most (or all) of the old ones, with the new ones adding to them, not replacing them. :(

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