When EA's Peter Moore isn't getting ranty in the comments section of an industry website, he's swooshing about in a shiny grey suit and telling everyone how much he loves used games apparently.
The COO of EA has revealed that the company has no solid plans on any used game policy going forward at the moment, saying that there have been no internal meetings on the subject yet.
Pressed on the topic by Polygon, Moore replied that EA have yet to even begin discussing their options:
"We're focused at this point in time in new games and our official position is, 'I'll get back to you'," he said. "Sony have announced what they are going to do which is, y'know, business as usual, and then Microsoft are looking at allowing a publisher to opt-in, should they choose to do so. But if we opt in, do [Microsoft] charge a fee, and if so, how much? We have not internally even begun to sit down and answer those questions."
Microsoft have stated that they won't exact a fee, though all of their policies are liable to change, so who knows what's being chatted about behind closed doors, especially after Sony's barnstorming, aggressively consumer-friendly presser.
In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends.
Moore refuted the accusation that EA had lobbied hard to get both platform holders to ensure some kind of safeguarding against lost profits due to pre-owned sales.
"As the guy who is the chief operating officer of Electronic Arts I can tell you that EA did not aggressively lobby for the platform holders to put some gating function in there to allow or disallow used games. I am on record as being a proponent of used games. I like the ecosystem. I like the fact that it's kept pricing at a good level for eight years. I like the fact that someone can buy a physical game and see some equity in that game. That keeps GameStop vibrant and they are a great launch and marketing partner for us.
"EA has never had a conversation, and I have been present at all of them, with all of the manufacturers, saying you must put a system in place that allows us to take a piece of the action or even stop it. Absolutely incorrect."
Moore also reflected on the demise of the Online Pass system, along with suggestions that EA simply canned the controversial program to replace it with something else.
"It just wasn't resonating with the consumer," he said, stating the obvious. "It just wasn't consumer friendly. It was hard work and it was as much work for the guy who would never trade his game in, even though we gave him some digital content, because you're punching numbers in. We just made a decision. I was the chair at the meeting. We said enough of Online Pass. Not saying, you know, it was Austin Powers type meeting of Doctor Evils saying [places pinkie finger on eyetooth, Dr. Evil-style] 'we know we can get it back down the road'. No. That was not the meeting I was in. Online Pass was more trouble to the consumer than it was worth. It was a mistake. The consumer's feedback was that this thing gets in the way of a good experience so let's get rid of it."