Miyamoto Eager To Stress Players Out
Shigeru Miyamoto has stated that he wants Pikmin 3 to be much more like the original game rather than Pikmin 2.
Talking to Games Master, the Nintendo development guru described an early meeting he'd had with the dev team to discuss the direction they wanted to go in for this third game, and which of the two preceding games would form the basis from which to start.
“That’s actually something that all the staff members had to debate over when we were discussing what kind of direction we should take for Pikmin 3," said Miyamoto. "First of all by looking at Pikmin 1 we noticed that it wasn’t a very easy game for people to play, and from time to time they had to feel some stress.
“Our main aim in Pikmin 2 was to get rid of any stress as much as possible, so that it would be very user-friendly. Well, I myself couldn’t agree with that direction perfectly. That kind of nature of Pikmin 1 was exactly what I wanted to reproduce and I was actually intentionally doing so, so that Pikmin 1 could be a strategic game.”
From the very beginning, it would seem, Miyamoto expressed his desire to "get back to the basics" of the original game, and make this new game a more strategic experience.
“When we started creating Pikmin 3 I gathered the main members who worked on Pikmin 2 and talked about how I thought it was important to get back to the basics of Pikmin 1.
“Or I should say that half of my job at that time wasn’t just to talk, but rather to persuade them to understand what I intended to do and to agree to my idea.”
How about you folks - did you prefer Pikmin 1 or Pikmin 2? Frankly, we're just excited that it's coming at all. The Wii U could use a few killer apps. [via ONM]