I spend an inordinate amount of time creating characters for RPGs. For my first runthrough of any game where you can stamp your personality on proceedings, I always like to play naturally, making decisions that I would make, immersing myself in roles close to my heart depending on whatever I'm feeling at that time. I tend towards offensively capable builds, mixing melee stylings with a bit of magic wherever possible.
I pore over stats and attribute screens, deliberating over single points, trying to give myself wiggle room as a conversationalist. Lockpicking and trap setting nearly always come in second to having the gift of the gab. Talking my way into and out of situations has always been something I've revelled in here in the real world, small wonder that I like my avatars to be able to do the same.
Thankfully, Pillars of Eternity is stuffed with options when it comes to character creation, if the beta is anything to go by. Choosing between the two sexes is straightforward enough, but then there are six races, each with a few sub-races from which to choose too, then you need to choose between the eleven classes on offer, knowing that all of them are relatively flexible when it comes to the next stage: Attributes. The beta dishes out plenty of points, and there's no wrong way to build a character, but that almost makes it worse. The paralysis of choice and all that.
What I love already about Pillars is that there are options here in character creation that barely have any mechanical impact whatsoever, things like determining your cultural background and your place in the world. Chatting with Josh Sawyer, the game's Project Lead, a few weeks ago, it became clear that these sections are almost entirely included to give players a chance to role play in a deeper fashion, fleshing out the backstories and origins of their characters, and creating a deeper, richer narrative that really roots characters in the lore of the game and the world that Obsidian have created.
There'll be more to come from the backer beta, but here's an in-depth look at character creation, and some of the ways you can customise the general game experience in Pillars of Eternity: