Free-To-Play, Micro-transactions Confirmed
During a presentation at this year’s GDC in San Francisco, developers from Sony Online Entertainment took the chance to offer more insight into the upcoming MMOFPS sequel PlanetSide 2, showing off the real-world physics, day / night cycles, massive continents, and combat mechanics.
During the conference (which has been helpfully hosted on YouTube by FPSGeneral) plenty of topics were discussed, including how each of the three factions will have different tactics to use due to the unique arsenals at their disposal. Day and Night cycles were demonstrated, showing off impressive light scattering effects, and the use of nVidea’s Physx engine was confirmed for the game. Best of all, the same massive-scale battles over huge persistent continents were shown, meaning hundreds of players for each side (not just in total) will be clashing for control. You can see the first part of the conference below, and watch the rest of the presentation through the links in the video.
Also confirmed was that PlanetSide 2 will be Free-To-Play when it does launch, deploying a micro-transaction system that will provide cosmetic changes, stat boosters, and “sidegrades” which will alter vehicles and guns at the cost of other attributes. It was stated that these items would be attainable by playing the game normally without spending a penny, but those that wished to invest in “Station Cash” would be able to get their setup completed in less time. Whether or not this will have a “pay-to-win” affect some other MMOs have created remains to be seen, but I for one certainly hope not.
No solid release date has been announced, but testing is expected to begin this year.