Already Working On "New Fuse Experiences"
Insomniac raised more than a few eyebrows (read: caused a minor poostorm) when they transformed the colourful Overstrike into the gunmetal grey Fuse last year. CEO Ted Price is well aware of the criticism both from fans and reviewers, but has defended the decision to go gritty while also confirming that "new experiences" are in the pipeline. Experiences that go well beyond DLC, apparently...Click here to read more...
Naughty Dog has confirmed that The Last Of Us will receive three DLC packs post-launch, one of which will offer an extra singleplayer experience. Naturally, a season pass is now available to pre-order.Click here to read more...
If you desperately need to get your hands on some branded merch, Rockstar has you covered with two special editions for Grand Theft Auto V. Costing $79.99 or $149.99 respectively, the Special and Collector's editions offer a range of downloadable content and physical swag. Details and pictures after the break.
UPDATE: Carl noticed that the collector's reveal explicitly references the 'Grand Theft Auto Online Character Creation System,' and gives you bonus skins for it. We'll likely hear more about GTA V's multiplayer options soon.Click here to read more...
Releasing short gameplay snippets on Vine has become very trendy these days, and Infinity Ward is the latest developer to jump on the bandwagon. A new short clip for Call Of Duty: Ghosts shows off some in-development footage ahead of its full reveal at the next-gen Xbox event tomorrow night.
Call Of Duty: Ghosts is described as a "brand new Call Of Duty experience," featuring a new storyline, characters and cross-generation engine. You can watch the spectacularly unhelpful reveal trailer here.Click here to read more...
Naughty Dog have released another behind-the-scenes look at The Last Of Us, this time exploring the themes of death and player choice, and how they translate into gameplay (along with some amazing beards from practically everyone on staff). The anticipated PS3 exclusive has now gone gold ahead of a June 14th launch.
More details in Matt's The Last Of Us hands-on preview.Click here to read more...
Developers: Naughty Dog
Publishers: Sony Computer Entertainment
Lincoln unfolds before us, a lush, verdant landscape of dilapidated, crumbling buildings succumbing to nature's throttling embrace. “I’ve never seen anything like this before,” says Ellie, commenting on a little patch of woodland. Her relatively cloistered life up to this point, not to mention her age (she's fourteen), has given her a certain childlike wonder when it comes to the calm, still surroundings. Little creatures dash about here and there, somehow having escaped the clutches of the virulent fungal infection that has starved the city of humanity.
Whereas the demo we played previously was a very tense, rather linear affair, with a number of claustrophobic, interior sections, this new build manages to evoke a sense of openness, particularly when we manage to overcome our first obstacle: a chain-link fence.
Where Nathan Drake would have leapt over the thing, probably slipping halfway for a quick QTE, The Last of Us' Joel simply picks up a plank nearby and uses it to bridge a gap between buildings. It's a simple, effective solution to a pleasantly organic puzzle of sorts that subtly highlights the fact that this game is all about the simple things: scavenge what you can, make use of the environment. There were no heroic acrobatics to be had here, but there's a pleasant solidity to everything, Joel seems to handle a little heavier than Nate, and that physicality will become impactful in time.Click here to read more...
Platforms: PS3 | Xbox 360 | PC (version tested)
Developer: Gearbox Software
Publisher: 2K Games
Of all the enemies we've faced in Pandora's dangerous wastes, the Psycho is easily the most famous. Gracing both games' box art and constantly burbling all manner of vaguely threatening nonsense, these depraved lunatics charge into combat with no self-preservation whatsoever, gleefully bringing sharpened sticks to a gunfight and setting themselves on fire at the slightest provocation. They've certainly got a bit of a reputation for brainlessness, but you can't argue with the results.
However, after getting hands-on with Borderlands 2's latest vault hunter, it appears that we've grossly underestimated their intelligence. Krieg The Psycho may look every inch the tactless goon, brandishing an enormous chain axe and continually bellowing all manner of insane epithets at the top of his lungs, but he's an advanced character designed for Borderlands veterans looking for a nuanced and surprisingly tactical gameplay experience.
In essence, Krieg boils down to one simple rule. To defeat your enemies, you'll need to hurt them as much as possible... and go out of your way to hurt yourself in imaginative and masochistic ways. Before tactically - and voluntarily - setting yourself on fire.
Click here to read more...
The latest Metro: Last Light video is all gameplay and goes a great job of showing how you can approach the game with a variety of different playstyles. The stage shown is underground with Artyom needing to get past a group of human enemies.
The first approach shown is traditional FPS fare. So shoot everyone then? Enemies make good use of cover and regularly try to flank the player. Red damage indicators show successful hits, with headshots showing an extra burst which is particularly handy in the darker scenes.
The other approaches show a stealthier take on getting past enemies. Light bulbs can be shot out at distance or unscrewed quietly if you're up close. The dynamic lighting is amongst the best we've seen before. The approaching helmet-lights of a guard are very useful when sneaking around in the dark too. Approaching the stage quietly allows you to overhear conversations, which will help to flesh out the lore around the game's story, which always feels more natural than finding scraps of journal in random places.
Avoiding lengthy gun battles also helps to save ammo, which will be very rare in some stages of the game. From what we've seen, playing the stealth angle seems much more interesting anyway as we have plenty of traditional FPS games on the market. Metro: Last Light is released May 17th on PS3, 360 and PC. Enjoy the trailer after the break and don't forget to have a look at Jon's hands-on preview too.Click here to watch the video.
Ubisoft went super 80s retro (but in the future) with Far Cry 3: Blood Dragon, but Techland look set to roll back the clock even further to the Medieval times with Dead Island: Hellraid. Wait, what, this isn't a Dead Island game? But, there are zombies, and co-op and first-person melee weapons, hell it even looks a bit rubbish? Still no?
Ok, start again. Here's some debut gameplay footage for you from Techlands BRAND NEW SUPER DUPER IP, Hellraid. There will be a single-player campaign and a separate co-op mode, which should hopefully allow the former to be more interesting than Techland's other famous first-person zombie slasher. It looks rather interesting to be fair, until they put health bars on weapons made of solid steel again at least. Enjoy the groundbreaking trailer after the jump!Click here to read more...
Fighting fans who are yet to pick up Dead or Alive 5 may want to wait until the autumn as Tecmo Koei have announced a new edition, Dead or Alive 5: Ultimate for the PS3 and Xbox 360. This will feature all of the extra content included in the PS Vita game, Dead or Alive 5 Plus, namely the extra characters, stages and modes. More extras and characters are yet to be announced but we can confirm that Ninja Gaiden's Momiji has already been added to the chest-heavy roster of fighters. Seeing as Akira is already in there, Pai, Lau, Jacky, Wolf or Sarah from Virtua Fighter may be a good fit too if anyone's listening.
Many PS3 gamers may already own the gorgeous-looking and fun to play original DoA5 as it was available as a part of the PS Plus membership, so there will need to be some must-have content to convince them to get their wallets out. Personally, if they could tweak the counters system to be more like it was for DoA2 on the PS2 I'd be tempted. In the meantime, check out Ultimate's trailer showing Momiji in action.Click here to read more...