Sony Working On Digital UMD Ports For NGP; More PSOne Ports For PSN
We were all delighted to hear that the PSP's UMD drive is on its way to the junk pile... but as I mused in our recent reactions to Sony's new handheld, this will leave the legion of existing fans high and dry with a selection of games that they won't be able to use. Luckily, it seems that Sony are sympathetic to this issue- up to a point.
Not only will players be able to download their digitally-downloaded PSP games onto the NGP free of charge, but apparently Sony are doing their best to convince studios to reissue UMD games as digital downloads. We assume that PSP owners won't be able to exchange their discs for downloads, but it's a step in the right direction. [Andriasang]
Sony has also restated their dedication to bringing classic PSOne titles to PSN, though there'll be a number of emulation and legal hurdles to clear before they can.
We are still dedicated to bringing you as many PSone games as we possibly can.
There are two major stumbling blocks between submitting a game for emulation and us being able to publish it. Not getting legal clearance and failing quality assurance (QA). The other problem is failing QA because of serious bugs, and when I say bugs, I mean giant cockroach-sized uber-bugs. - Ross McGrath, PSN Store Team
I still wouldn't hold your breath for the reskinned version of FFVII. [Playstation Blog]
As far as battery specs and the final brand name of the device are concerned, SCEI boss Kaz Hirai has basically told us to watch this space. Despite being an impressive piece of it, we need to remember that the NGP is still very much a prototype at this stage. Naturally we'll bring you the latest as we hear it.
Farm51 Unveil Alien Fear
Farm51, the studio behind the cult FPS Necrovision, has announced its latest title. Alien Fear is set to deliver fast and furious shooting action powered by the Unreal Engine, and whilst details are still thin on the ground, it's reportedly set for a multiplatform release.
Maligned PC publisher City Interactive will be dealing with retail side of things, along with Sniper: Ghost Recon 2 and Stuart Black's Slow Motion shooter. Here's hoping that these three projects will give them some much-needed credibility. [Thanks, Big Download]
Bulletstorm Won't Have Always-On DRM
I know, I know: this appears to be a pointless headline. But you wouldn't believe the storm in a teacup that swept accross the internet when Destructoid found the following line in Bulletstorm's End User Licence Agreement:
PERSISTENT INTERNET CONNECTION AND ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY
Uh oh. 'Always-on' DRM has proved massively unpopular and unsuccessful for Ubisoft, but People Can Fly has confirmed that this only applies to installation, not the singleplayer campaign. Apparently EA need to work on their phrasing. [People Can Fly Twitter]