Killzone Mercenary's creative director Tom Jones said earlier this year that he reckoned that the handheld shooter would easily become "the best-looking game on Vita".
Well, a little trailer showing off plenty of in-game footage has emerged, showing off some pretty shiny gameplay.Click here to read more...
The Vita will be brought into the PS4 fold in a big way, thanks to practically every game supporting remote-play functionality. Much like the Wii U Gamepad, the Vita will be capable of directly streaming PlayStation 4 gameplay footage and audio, with Sony planning on rolling out the feature to practically all titles on the platform. This should make sharing the living room telly so much easier.
A homebrew coder has managed to get Left 4 Dead running on a PS Vita, thanks to clever use of the PlayStation Mobile (previously known as PlayStation Suite) programming toolkit. Whether it's actually running on the device or streamed from a remote windows server isn't entirely clear - we suspect the latter due to an IP address entry screen appearing at the start of the video - but there appears to be little in the way of lag or graphical compromise. Even the Vita's gyroscope has been incorporated into camera control.
PlayStation Mobile is designed to allow indie developers to design and test games for Vita and PlayStation-certified Android devices, and we hope that more officially-approved apps will soon be available. Whether Sony will crack down on homebrew applications like this, however, remains to be seen.Click here to read more...
News from the Land of the Rising Sun: Vita Firmware update 1.8 will add support for PSOne Classics this summer, according to Andriasang. Sony announced the much-desired compatibility at E3 2012, which will include initial titles like Final Fantasy VII, Wild Arms, Tomb Raider, Twisted Metal 2, Arc the Lad, Cool Boarders 2 and Jet Moto. We'll let you know as soon as a release date emerges.
Sony's Shuhei Yoshida has admitted that Sony could have done more to promote the Vita at E3 this year, acknowledging the complaints he's been receiving, but saying that Sony wanted to make their press conference shorter this year.Click here to read more...
SCE president Andrew House has played down fears of a stalling position in the handheld market for the Vita, suggesting that there's no need for a "re-look", reasserting the Vita's unique potential and outlining challenges ahead, and defending the floor time that the handheld got at E3, particularly in the Sony press conference.
Which was minimal...aside from Ubisoft saving the day, again.Click here to read more...
Platforms: PS Vita
Developer: Nihilistic Software
Publisher: Sony Computer Entertainment
With Insomniac Games now done with the Resistance franchise after three enjoyable (although not ground-breaking) games, the reins have been handed over to developers Nihilistic. The previous portable instalment, Resistance: Retribution, was one of the stand-out titles of the PSP’s catalogue, and now we are just over a month away from seeing if it manages to live up to the standard Sony Bend had previously produced. Switching up from Third-Person perspective to First-Person, it has already gained impressive referrals from the Dealspwn staff in the past, but I had yet to get my grubby mits on it. As such, I jumped at the chance when I was given the opportunity to enjoy the first three levels of the upcoming FPS ahead of its release in June.
The game puts the player in the shoes of Tom Riley, a New York City firefigher, mere minutes before the Chimera invasion hits America in the early stages of Resistance 2. Responding to a fire in a factory, Riley starts out the game with a fireman’s axe, which despite its simplicity is actually one of the more brutal weapons in the game when you line up with a Chimera at the right time of going in for the swing, but more on that later. The most important aspect we need to cover is how well the FPS action translates onto Sony’s handheld console, and I’m glad to report Nihilistic have managed to get the controls down incredibly well.Click here to read more...
Just a quick one...Warner Bros. and NetherRealm Studios today confirmed that Mortal Kombat for the PlayStation Vita will launch on May 4th in the UK. Expect familiar characters, touchscreen fatalities and X-ray moves, and 150 new missions for the Challenge Tower.
Online retailer Play.com has listed several as-yet unnanounced titles for the PlayStation Vita, including Monster Hunter Portable 3 and Grand Theft Auto: Vice City Nights (link now removed, sadly). Sony previously hinted that a new Monster Hunter game is definitely headed to their new handheld, lending credence to the listing, but Rockstar has yet to confirm anything for the platform despite promising to support it.
Play.com has also outed Tales Of Innocence R and Final Fantasy Type-0 HD for the Vita before hurriedly retiring the product pages - both of which released in Japan but haven't been confirmed for a European release. It's an interesting potential reveal, and we may learn more on Friday when Sony's scheduled to give us more details about upcoming Vita games. None of these games have been officially confirmed as yet, but here's hoping. [via EG]