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PocketWatch Games "Very Disappointed" In Monaco XBLA Sales

Jonathan Lester
Indie Games, Monaco: What's Yours Is Mine, PocketWatch Games, Stealth Games, XBLA

PocketWatch Games "Very Disappointed" In Monaco XBLA Sales

"We Put A Ton Of Effort Into Porting The Game"

Monaco: What's Yours Is Mine is one of our favourite games of 2013 thus far, but the developers have seen little return from the Xbox Live Arcade version. However, they're pleased that Microsoft's decision to relax re-certification fees has let them patch the game with little hassle.

“I was never depending on the Xbox being our primary revenue generator, but I was very disappointed in Xbox sales nonetheless,” Pocketwatch Games' Andy Schatz wrote on Reddit. “We put a ton of effort porting the game, and to have that effort be largely wasted was really disappointing.”

Schatz blames a poor demo and eleventh-hour delay for the low sales, but interestingly has nothing bad to say about Microsoft - who often bear the brunt of indie ire in situations like this.  “We had to submit two patches," he explained, "and luckily [Microsoft] had already relaxed the charges for that process about a month prior." Apparently Majesco played middle man and "buffer" during the process.

Look, never mind all that. Read our Monaco: What's Yours Is Mine review. Then buy it on PC or XBLA. It doesn't really matter which.

Add a comment6 comments
Late  Jul. 16, 2013 at 11:19

Will check it out.

Haven't downloaded much from xbla lately, tbh. Not sure if that's because MS have succeeded in burying it, or because my backlog is too big to consider getting new stuff. Probably a mixture.

Tsung  Jul. 16, 2013 at 11:33

Waiting for it to come up on steam summer sale. :P

stevenjameshyde  Jul. 16, 2013 at 11:35

Predominantly multiplayer + XBLA really doesn't mix. Unless you're F2P or Battlefield 1942, you can pretty much guarantee that the community will either be gone within a month, or never exist at all

JonLester  Jul. 16, 2013 at 12:07

@stevenjameshyde: You're right, of course. Only the biggest games retain their multiplayer communities on Xbox Live - not just XBLA titles, but even bigger boxed games. It's rare to see a multiplayer community thrive for more than a handful of weeks in all but the biggest-hyped, rarest and most deserving cases.

However, XBLA is still a perfect platform for local couch multiplayer - something Monaco offers for 4 players on a single screen. TBH I much prefer playing with people I know, and can high five/give a dead arm to if absolutely necessary.

Last edited by JonLester, Jul. 16, 2013 at 12:07
DivideByZero  Jul. 16, 2013 at 13:00

4 local players you say?!

I'm in!

There are not enough good local multiplayer games anymore. Back in the days when the internet was just for porn, everything was local multiplayer. Now it's pretty rare.

Bomber Man, Worms, Zen Golf, Track Mania, Rag-Doll Kung Fu, Singstar, Rock band and Trine all get played a lot at mine for the local Multiplayer.

Breadster  Jul. 16, 2013 at 17:51

I tried the trial. It seemed ok but I didn't think it was anything amazing really.


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