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Polyphony "Of Course" Already Working On GT6

Jonathan Lester
Gran Turismo, Gran Turismo 6, Kazunori Yamauchi, Polyphony Digital, PS3 games, Racing Games

Bi-Monthly GT5 DLC On The Way

Polyphony "Of Course" Already Working On GT6

Polyphony Digital's auteur-in-residence Kazunori Yamauchi isn't known for resting on his laurels, and has apparently already gotten stuck into development of Gran Turismo 6. However, he's committed to making sure that his next game won't just contain features that could just be added to GT5 via DLC, and he'll be preparing a slew of new content for the existing racer "every two months or so from here on out." Gentlemen, start your engines.

Speaking to IGN, Yamauchi was surprised by the question of whether Gran Turismo 6 development has already begun. "Of course" it has - and it will focus on delivering a entirely new experience rather than an incremental update of GT5.

Of course we're working on GT6 already, and I think what really will be the separating factor is something that we can't update through a DLC is something that obviously has to be saved for GT6. Things that we can provide through DLC we will, so that's really the market difference.

Apparently Polyphony are "ready" to roll out a regular new stream of GT5 updates and DLC on a bi-monthly basis. User feedback will be the key deciding factor behind what this content will contain.

We're ready to release more expansions and content to add to the game. That will include cars and trucks that we'll be releasing maybe once every two months or so from here on out. What we do from here on is also really dependent on the reaction of the users to this first DLC that we just released. Now we have the feedback from our customers, we'll see how that will affect what we will do from here.

We'll keep an eye on the marketplace.

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