No Longer Developing Its Own Games
Activision has confirmed that Radical Entertainment, the developers behind the Prototype series, have been reduced in size and will no longer be developing its own products. Instead, the remaining staff with provide support for other products within Activision’s catalogue.
The news originally emerged after a tweet by senior audio director Rob Bridgett gave the mistaken impression that the studio had been closed. This was later clarified in a statement to Kotaku, with Activision explaining the reason behind the new direction for the heavily reduced team.
“Although we made a substantial investment in the Prototype IP, it did not find a broad commercial audience. Radical is a very talented team of developers, however, we have explored various options for the studio, including a potential sale of the business, and have made a difficult conclusion through the consultation process that the only remaining option is a significant reduction in staff. As such, some employees will remain working for Radical Entertainment supporting other existing Activision Publishing projects, but the studio will cease development of its own games going forward.”
Although the PC version of Prototype 2 has yet to be released, a message from Radical on their Facebook page has confirmed that the restructuring of the company will not affect its intended release date next month, as well as thanking their fans for their support over the years.