id Software, the influential developers behind Doom, Quake and Castle Wolfenstein, have moved to defend the current crop of big-budget sequels dominating the charts and coming months. The likes of Gears of War 3, Elder Scrolls 5 and Modern Warfare 3 release later this year, with many in the media branding this indicative of an obsession with sequels. But id have come out in defense of their industry, while revealing plans for RAGE extend beyond a simple "one-off" experience.
"Sequels are unfairly criticized," believes id's CEO, Todd Hollenshead. "One regard is they're not original. You can do a lot of original things in a sequel as long as you're consistent and true to the universe that game comes up in". Hollenshead was addressing concerns in the media that the industry is too reliant on sequels to drive business, choking out originality in favor of hitting profit margins.
"One of the great benefits of sequels is if enough people like the games you've been making and the universe they inhabit, they want to buy the next one," he explains. "Why throw it all away and have to start all over every single time?". id is working very hard at crafting a deep, rewarding universe with RAGE, their upcoming post-apocalyptic shooter, and you'd be forgiven for thinking the studio has plans for a sequel.
"We do not see Rage as a one-off," Hollenshead states. "We certainly hope we're going to have an enthusiastic response when the game comes out in October. That will drive us to make a next game and a game after that". What say you, Dealspwners? Happy with the current slate of sequels? Or would you like to see more original IPs? [Eurogamer]