Hopes To Achieve "A Realistic Feel And Full Player Immersion"
Ahead of their upcoming presentation on February 5th, CD Project have released some details regarding to their new game engine for their upcoming titles. Named the REDengine 3, the folks at CD Projekt hope to “move gaming to a new level,” providing a first look at the graphical capabilities with a singular screenshot, which you can see above.
“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.” - said Adam Badowski, head of CD Projekt RED studio in a press release issued this afternoon.
Utilizing “high-dynamic-range rendering with 64-bit precision”, the REDengine 3 aims to provide “superior picture quality with more realistic and precise lighting without losses derived from reduced contrast ratio,” with mention of a “seamless blending between animations and physics along with many more features.” Although it will be some time before we see how Cyberpunk 2077 will use the new game engine, we will certainly get to see it in action on February 5th, for what is being strongly hinted at being the reveal for The Witcher 3. Whatever the announcement turns out to be, we’ll be sure to keep you posted on the news as it appears.