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Report: Games For Windows Live To Shut Down Next July

Author:
Jonathan Lester
Category:
News
Tags:
Games For Windows Live, Microsoft, PC games

Report: Games For Windows Live To Shut Down Next July

Following news that the Games For Windows Live Marketplace will close later this month, it looks like Microsoft plans to shut down the entire service next year.

Polygon spotted an incriminating post on the Age Of Empires Online website, which seemingly confirms that the much-maligned client will switch off servers as of July 2014.

"Games for Windows Live will be discontinued on July 1, 2014," the missive read. "Although it is available through Steam, Age of Empires Online requires features of the Games for Windows Live service. You can continue to enjoy all the features of Age of Empires Online as the service will remain 100% operational until July 1, 2014 when the server will shut down."

The post has since been deleted, so we don't yet know whether this was jumping the gun or a genuine mistake - but we suspect the former. Naturally we'll keep an eye out for official confirmation, and any word as to whether Microsoft plans to make games playable without the client. Or, indeed, whether this may just affect the Age Of Empires Online servers. Games For Windows Live Marketplace will cease trading on August 22nd.

Add a comment3 comments
Tsung  Aug. 20, 2013 at 10:55

Excellent, Good riddance.. Shame about all them games that rely on the service will be dead..Here is a handy list..

http://en.wikipedia.org/wiki/List_of_Games_for_Windows_%E2%80%93_Live_titles

It was an awful service, with horrible interface. Key highlights included (for me) not being able to play on my Xbox when my PC was on/signed into GFWL. As I couldn't possibility be doing two different things at the same time on two difference devices. Download / Update bars not giving any information on speed or size of download (so the progress bar was a total guess). Is it slow because the network is slow? is it slow because it's downloading a 2gb patch?

I don't think Microsoft should be allowed to just switch off the service. Instead the server software should be released into public domain allowing people to pick up the gauntlet (so to speak) to keep games working.

Late  Aug. 20, 2013 at 11:08

I don't think Microsoft should be allowed to just switch off the service. Instead the server software should be released into public domain allowing people to pick up the gauntlet (so to speak) to keep games working.

Absolutely.
I do hope we're not about to hear that games operating (purely or partially) from Microsoft's GFW servers will be allowed to continue so long as Microsoft get paid a ridiculous amount of money for either the code or for server rental.
I can understand them wanting to stop the service (MS aren't exactly short of servers, by all accounts, but if the service ain't paying for itself then business is business); but there's got to be better options than p1ssing people off by just killing it (or by extorting money). Release the code/software and then it's up to others whether the games stop working or not.

DivideByZero  Aug. 20, 2013 at 13:42

1) Install legally bought game
2) Download pirate crack
3) Install said crack to get round DRM

People have been doing this for years with UPLAY games and a whole host of other "solutions", this may well be the end result most people have to turn to.

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