"It's Not As Capable"
The Wii U is still an unknown quantity at the moment; with no-one quite sure of how powerful Nintendo's new console will turn out to be at launch. We've encountered numerous conflicting rumours about specs over the last year, but a new report from development sources seems to suggest that the Wii U's finalised hardware won't be as graphically capable as existing consoles.
Several anonymous industry and development sources confirmed this worrying state of affairs to Gamesindustry.
"No, [the Wii U] is not up to the same level as the PS3 or the 360," said one developer. "The graphics are just not as powerful."
Another anonymous source reiterated the statement.
Yeah, that's true. It doesn't produce graphics as well as the PS3 or the 360. There aren't as many shaders, it's not as capable. Sure, some things are better, mostly as a result of it being a more modern design. But overall the Wii U just can't quite keep up.
If true, it appears that Nintendo are once again prioritising an attractive RRP over graphical grunt - and hoping that the new tablet controller will act as unique selling point. However, yet another source seems to think that the new peripheral may be a harder sell than Nintendo currently believe.
The whole thing about the tablet controller is that you only get one of them, and you can only use one and it's not completely independent. The base console has to be on, and you have to be in range. Other controllers are just Wiimotes, or other Wii controllers. They may change the form factor or looks a bit, but it's the same controller.
We'll learn more about the Wii U at E3 2012.













