Having just worked my way through Resident Evil 5 I have to say that despite being initially very impressed, particularly with the graphics, the whole thing left me slightly confused. I can understand the developer’s desire to take Resident Evil in a new direction given that we’re now on the 5th Edition of the franchise, but it just seemed to me like Capcom removed all those traditional Resident Evil features which had come to define series, and offered up nothing in their place.
Gone is the edgy atmosphere, those chaotic scenes of disorder in secure places like police stations, and the unique sense of isolation. Instead what you get are loads more guns, tons of ammo, and environments which you don’t really explore because the game has suddenly become so fast paced. It’s not that there’s anything essentially wrong about this, but for me, RE5 felt linear, and lacked the same level of depth as its predecessors.
It descended into a Black Hawk Down-style action shooter with nothing more than a series of running fire fights. Admittedly, blasting zombies (or whatever they are) will always be fun, but the game lacked anything particularly original, and if you’re just looking for a decent shoot-em-up, you might as well go and buy a copy of Call of Duty.
Thanks to DavenKim from Hotukdeals.