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Resident Evil Producer Plans To Focus On "Horror & Fear" Going Forward

Jonathan Lester
Capcom, Horror games, Resident Evil, Resident Evil 6, Survival Horror Games

Resident Evil Producer Plans To Focus On "Horror & Fear" Going Forward

'Revises Opinion' Of Action Elements

Following the fan feedback (read: furore) surrounding Resident Evil 6, producer Masachika Kawata has 'revised his opinion' on adding bang bang shooty action to the series - instead deciding that "horror and fear" will retake its place as the core pillar of the franchise.

Speaking to VideoGamer, Kawata staunchly defended the idea that Capcom should experiment with the Resi franchise and and "challenge" themselves with new gameplay elements to avoid stagnation, but suggested that he's having a change of heart about the series' action-heavy new focus.

"Looking at user feedback from the last couple of games, I've started to slightly revise my opinion on that matter," he explained. "I still think that, for example, bringing Resident Evil: Revelations to consoles falls within what I was saying where, it's a game that contains classic Resident Evil elements but it also has features that modern gamers expect in a game. Hopefully it can appeal to both camps."

The solution, apparently, will be to hone in on the horror aspects of the franchise - which, in fairness, is what attracted most players back in the day.

"Going forward is the most important thing to me and the future of the series," Kawata continued. "No matter what, we're always going to have to focus on horror and fear as the main core pillar of the series. That's something I think that is not going to change."

"Take Operation Raccoon City, which was essentially developed as a pure shooter set in the Resident Evil universe. I think there could be potential in taking the base of that game and if we were - hypothetically - to develop a sequel to that, then start bringing back horror into that base that we started with. That could be a way to start bringing the elements that we think we need together in one game."

Though Resident Evil 6 was an enjoyable cooperative shooter, its distinct lack of survival horror and numerous gripes turned Capcom's sequel into one of the most divisive (and fiercely debated) games of this generation. Console versions of Resident Evil: Revelations are slated for a May release.

What do you want from the Resident Evil series? Personally, we'd like to see the franchise take a break for a while, but it's unlikely that Capcom will let one of their biggest earners rest for too long.

Add a comment2 comments
Breadster  Feb. 4, 2013 at 12:57

Some Hope Left?

I'd love to see the horror put back into the game, that's what Resident Evil is all about. Funnily enough I actually liked Operation Racoon City, but only because it's a spin-off. I think the core games in a series have to adhere to a certain style, whereas spin-offs can experiment a bit more. The only problem I had with ORC was that it was incredibly short. It was very similar to Left 4 Dead in the sense that it was just a few scenarios put together for multiplayer with some vague story elements tacked on.

MattBrennanUK  Feb. 4, 2013 at 18:08

Make action-horror games and survival-horror games, the two do not go together. I don't want to be able to pull an ensemble of weaponry from the infinite chasm inside Leon's undergarments, Filling up every square in the Attaché case was such a joy. If it were up to me I'd bring back ink ribbons too and stop making everything into 'stages'.

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