Despite making the jump from 3DS to home consoles later this year, Resident Evil: Revelations won't grace Sony's rival handheld.
Capcom product manager Mike Lunn directly addressed some irate comments from Vita owners on the PlayStation Blog, explaining that the console version is being custom-designed for a big screen, cinematic experience that wouldn't be a good fit for the platform. What's more, porting games between portables is a much more involved procedure than you might realise.
"3DS and PS-vita infrastructure let alone developing games for them are extremely different beasts," Lunn writes, "even just the screens as you mention are completely different resolutions/functions."
"When we were developing Revelations for new platforms we really wanted to hone in on the experience you get with a large format screen, surround sound, etc. This type of setup really helps players get sucked into the horror vibe and enjoy the game to its fullest extent."
"Revs is not just a 'filter' slapped on the previous version. Our team literally went in and re-textured (sometimes recreated in whole) the models used for this version so rest assured it will look fantastic."
I personally feel that Resident Evil: Revelations could work well on the Vita - especially since it's best played with two thumbsticks using the Circle Pad Pro. However, Capcom has been slow to embrace Sony's handheld, perhaps worried about its relatively small install base leading to low potential returns.
Either way, PS3, Xbox 360 and Wii U owners can look forward to Resident Evil: Revelations on May 24th.